Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 weeks ago |
| Version | 2.6.0 |
| Download link | Larsielol-RepoSeeded-2.6.0.zip |
| Downloads | 391 |
| Dependency string | Larsielol-RepoSeeded-2.6.0 |
This mod requires the following mods to function
README
RepoSeeded
This mod aims to make R.E.P.O. work with set seeds, examples of this in other games are minecraft world seeds and balatro runs seeds.
Currently seeded:
- Valuables
- Monsters
- Levels
- Shop
- Monster orbs value
- Taxman text
- Shop rerolls
Saving mid-run
This feature should now work, only when quitting inside a level though. Not if quitting inside the shop or the truck. The save shows the seed that you used.
Developer note:
Happy to say this mod works again with the latest version! Will also add a toggle soon for getting multiplayer upgrades on singleplayer for shop parity. Also working slowly on repoversus (a mod to 1v1/2v2 etc on the same seed), which i can now start porting to the new version to continue working on it.
Just dropped 2.6.0 and this should be the last version that changes the seeds at least on this version. Fixed a very important bug with shop items advancing RN incorrectly
Future plans:
- Better UI
For any info or bug reports, feel free to contact me on discord. My username is "Larsielol"
CHANGELOG
Update 2.6.1, made sure to keep the seeds the same. This update now seeds cosmetic boxes as well. Also added a RepoSeeded.shouldSave variable as an addition to the existing RepoSeeded.isLibrary, This determines if the mod makes a save every level, off by default and overwrites the save if the save file name already exists.
Just dropped 2.6.0 and this should be the last version that changes the seeds at least on this version. Fixed a very important bug with shop items advancing RNG incorrectly