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| Date uploaded | a week ago |
| Version | 2.6.7 |
| Download link | Larsielol-RepoSeeded-2.6.7.zip |
| Downloads | 165 |
| Dependency string | Larsielol-RepoSeeded-2.6.7 |
This mod requires the following mods to function
README
RepoSeeded
This mod aims to make R.E.P.O. work with set seeds, examples of this in other games are minecraft world seeds and balatro runs seeds.
Currently seeded:
- Valuables
- Monsters
- Levels
- Shop
- Monster orbs value
- Taxman text
- Shop rerolls
- Shopkeeper discounts
- Cosmetic boxes
Multiplayer
This mod is fully compatible with multiplayer. Only the host needs to use the mod, so if you do want to play with your friends but save the seeds that you find only you need the mod (others can also have it installed though).
Saving mid-run
This feature should now work, only when quitting inside a level though. Not if quitting inside the shop or the truck. Someday you will be able to save outside of levels. Not the priority right now though. The save shows the seed that you used.
Developer note:
Happy to say this mod works again with the latest version! Will also add a toggle soon for getting multiplayer upgrades on singleplayer for shop parity.
Future plans:
- Better UI
For any info or bug reports, feel free to contact me on discord. My username is "Larsielol" You can also join the RepoVersus discord server and submit a bug report for this mod there.
CHANGELOG
2.6.8
Fixed a gamebreaking bug that sometimes crashes the game.
2.6.7
Fixed another issue related to the issue fixed in 2.6.5, cosmetic boxes were no longer deterministic. I think this was due to multithreading issues so there might be more hidden issues like this.
2.6.6
Removed a bunch of debug statements from console.
2.6.5
Made an attempt at fixing an issue where the same seed would load different levels. Please contact me if this still occurs. Added a function to set if RepoSeeded makes multiplayer items in the shop for seed consistency (Base Seeded will keep player count into account)
2.6.4
Fixed a bug in the shop where rerolls would influence what items you got in future shops Seeded the shopkeeper's discounts
2.6.3
Updated the mod to the latest REPO version (Sunstone update)
2.6.2
Fixed multiplayer! I wasn't aware this was broken but multiplayer seems to work again :) please lmk if there are any other bugs
2.6.1
Made sure to keep the seeds the same while making sure this update now seeds cosmetic boxes as well. Also added a RepoSeeded.shouldSave variable as an addition to the existing RepoSeeded.isLibrary, This determines if the mod makes a save every level, off by default and overwrites the save if the save file name already exists.
2.6.0
Just dropped 2.6.0 and this should be the last version that changes the seeds at least on this version. Fixed a very important bug with shop items advancing RNG incorrectly