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WeaponizedCARTValueScreenFix
Fixes the static money counter on 89A's Weaponized C.A.R.T.
By ManyMods
| Date uploaded | 21 hours ago |
| Version | 0.1.0 |
| Download link | ManyMods-WeaponizedCARTValueScreenFix-0.1.0.zip |
| Downloads | 78 |
| Dependency string | ManyMods-WeaponizedCARTValueScreenFix-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
WeaponizedCARTValueScreenFix
Small compatibility plugin for WeaponizedCART 1.0.0. It repairs the Weaponized C.A.R.T. rear value display so it shows the current total value of valuables inside the cart instead of the static orange 100 000 text.
What it does
The plugin patches PhysGrabCart.Start with a Harmony postfix. It acts only on
cart roots whose names begin with Item Cart Weaponized.
- If a
ValueScreenalready exists below the cart, it assigns that component. - Otherwise it adds one
ValueScreento the existingScreenobject and binds the existingScreen/TextTextMeshPro component.
CHANGELOG
Changelog
0.1.0
- Added an idempotent
PhysGrabCart.Startpostfix limited toItem Cart Weaponizedcart roots. - Reused an existing current-game
ValueScreenwhen present. - Added and configured the missing
ValueScreenon the existingScreenobject when absent. - Preserved the original WeaponizedCART asset bundle, cart mesh, front saw, storage behavior, and physics.