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| Date uploaded | a year ago |
| Version | 1.3.0 |
| Download link | OpJosMods-IAmDucky-1.3.0.zip |
| Downloads | 37804 |
| Dependency string | OpJosMods-IAmDucky-1.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
I AM DUCKY!
- When you die each you will turn into a duck!
- Host must have mod for this to work
Duck Controls
- WASD to walk of course
- Space to jump ...duh
- E to toggle on and off attack mode
- C to realign camera to duck, super useful sometimes if it gets all wonk
- K to kill the currently controlled duck and go back to spectating
- B toggles on Blend mode. Uses the Duck AI so its less obvious you control the duck
- Controls editable in config
##Other Duck things
- duck can hurt all enemies, he does 20 dmg by default
- duck dies when you get revived
##Known issues
-
If you find errors please report them to me! and would be helpful if you gave me the logs :) Report Bugs: Discord Link
-
Help me code: Github
CHANGELOG
Version 1.3.1
- allow infinite uses of duck per level by default
- duck in blend mode will go up stairs better
- when a duck have better vision, so its not as dark for you
- slightly reworked duck spawning, should fix some of the issues
Version 1.3.0
- add in Blend mode. turns on the Duck AI so its less obvious you are controlling the duck
- add a config
- setting to not allow toggling on the attack mode
- configurable duck damage to other enemies
- config amount of times you can be duck per level
- properly detect when duck is in position to control instead of using a delay and hoping
- fix lag when attacking other ducks as a duck
- fix issue if you revive before you take control of a duck
- fix no UI on revive bug
- non host can now reset camera properly
Version 1.2.1
- lower duck move speed
Version 1.2.0
- no more weird hitboxes! duck can go under tables, over tables etc
- fixed screen going black issue if duck dies as you respawn
- revamped duck movement and camera for both host and client
Version 1.1.4
- slightly increase duck attack range
- slightly reduce input latency on client duck controls
- duck faces forward on client more consistently
- press K to kill the duck you're controlling and go back to spectating
Version 1.1.3
- undo spectating ui removal as duck (for now), as it caused issue with revives
- more logic improvements / bug fixes
Version 1.1.2
- remove the spectating UI when controlling duck
- improve logic when controlled duck dies, fixes some bugs
Version 1.1.1
- optimizations to help prevent lag
- protection against multiple players controlling same duck
Version 1.1.0
- fixed spectating camera issues
- not just the host can use this mod
- slight buff to duck damage
Version 1.0.0
- new mod who this