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Rangerbb275-Hospital_Level-1.0.1 icon

Hospital Level

Adds in a Hospital level to REPO!

Date uploaded a year ago
Version 1.0.1
Download link Rangerbb275-Hospital_Level-1.0.1.zip
Downloads 34535
Dependency string Rangerbb275-Hospital_Level-1.0.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Zehs-REPOLib-1.4.2 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 1.4.2

README

Hospital Level

This mod adds in a new Hospital level to REPO!

Hospital Contains

Custom valuables Custom ambience breaker Custom rooms

Valuables (File names)

Cube of Hatred Drip Stand Heart Hospital Bin Pill Skeleton Arm Skeleton Stand Surgical Light Syringe Wheelchair

Extras

This mod is in beta, expect more to come!

CHANGELOG

v.2.4.1

  • Added more props to some rooms lacking them
  • Fixed extraction rooms having a big red cube around them

v.2.4.0

  • Added 3 new passage rooms
  • Changed Hospital Bins value from Medium+ to Cheap++
  • Fixed Death Pits dealing the same damage even on higher moon difficulties
  • Added new graphics
  • Fixed one valuable spawn
  • Fixed two level point errors

v.2.3.1

  • Added 1 more valuable
  • Fixed the truck healer bug where it didn't heal dead people and spam healed you

v.2.3.0

  • Added 2 more valuables
  • Added drawings around the Hospital for more lore
  • Changed the Skeleton Stand to Skeleton Statue
  • Made the Skeleton Arm and Skeleton Statue stronger
  • Finally remembered to put it out of beta (It was out of beta since v.2.0.0)

v.2.2.0

  • Fixed the mod for the R.E.P.O. v0.2.0 update
  • Added 5 more valuables
  • Probably some valuable updates that I forgot

v.2.1.0

  • Added Hospital Chair prop (to replace the Manor chairs)
  • Added more props to certain rooms lacking them
  • Made fog color slightly darker
  • Made better icon for the mod

v.2.0.0

  • Made fog color dark red
  • Changed fog end distance from 15 to 20
  • Redid all modules, making them more unique
  • Made Cabinets windows more visible
  • Added filing cabinets
  • Added acid mechanic to upper difficulties
  • Changed wall materials from Blue Brick to Semi-Gray.
  • Changed ceiling materials from Blue Brick to Tiles.
  • Added 5 more valuables
  • Changed Surgical Light from Very Tall to Tall, making it tinier too.

v.1.0.2

  • Fixed overlapping textures on the Bloodroom module.
  • Removed all fireplaces
  • Fixed README

v.1.0.1

  • Fixed registering custom valuables the wrong way

v.1.0.0

  • Initial Release