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Repo_Builder-LevelChanger-1.0.0 icon

LevelChanger

Jump to any level via a clean in-game GUI. Host-synced, hotkey configurable via REPOConfig.

Date uploaded 3 months ago
Version 1.0.0
Download link Repo_Builder-LevelChanger-1.0.0.zip
Downloads 108
Dependency string Repo_Builder-LevelChanger-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

LevelChanger

Jump to any level in R.E.P.O. with a clean in-game GUI. Type 1504, hit LEVEL LADEN — and the game reloads straight into that level with the matching difficulty scaling.

⚠ Be careful — it only gets harder from here.

Features

  • 🎛️ In-game GUI overlay (default hotkey: F6, fully rebindable)
  • 🔢 Type any target level or use the +1 / +10 / +100 / RST quick buttons
  • 🌐 Multiplayer-safe: only the host can change the level, clients sync automatically
  • ⚙️ Configurable via REPOConfig (hotkey, default level, warning toggle)
  • 🧠 Reflection-based — no game files are modified, survives most game updates

Usage

  1. Start or join a mission (you must be the host in multiplayer).
  2. Press F6 (or your configured key) to open the GUI.
  3. Type the target level — e.g. 1504 — or use the quick buttons.
  4. Hit LEVEL LADEN. The game reloads into the chosen level.

The footer always shows Current level → Target level so you know where you are.

Configuration

All settings appear automatically in REPOConfig (Mods menu), or edit BepInEx/config/paul.repo.levelchanger.cfg:

Setting Default Description
Toggle Key F6 Key to open/close the GUI
Default Level 1 Pre-filled level when opening the GUI
Show Warning true Show the "be careful" hint

Notes

  • Changing the level sets the run's levelsCompleted counter, so enemy difficulty, extraction values and scaling all match the chosen level.
  • Clients in multiplayer cannot trigger a level change — the button is blocked with a hint.
  • This mod does not touch your save files or game installation.

Credits

Made by Paul. Built with BepInEx 5.

CHANGELOG

Changelog

1.0.1

  • Fix: Mod laeuft jetzt auch komplett standalone (nur BepInEx noetig). Eigenes persistentes GameObject sorgt dafuer, dass F6 / die GUI in jedem Profil zuverlaessig funktioniert.

1.0.0

  • Initial release
  • In-game GUI with level input, quick buttons (+1 / +10 / +100 / RST) and load button
  • Configurable hotkey, default level and warning toggle (REPOConfig compatible)
  • Host-only check for multiplayer, clients sync automatically
  • Reflection-based level change (no game files modified)