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StaggeredEnemies BETA
An attempt to make the enemies spawn at a more interesting and staggered pace, rather than all at once (as they frequently seem to do). STILL IN TESTING! Not guaranteed to work.
| Date uploaded | 19 hours ago |
| Version | 0.1.0 |
| Download link | RophaeaAho-StaggeredEnemies_BETA-0.1.0.zip |
| Downloads | 30 |
| Dependency string | RophaeaAho-StaggeredEnemies_BETA-0.1.0 |
README
Staggered Enemies (BETA))
This mod is an attempt to make the enemies spawn at a more interesting and staggered pace, rather than all at once (as they frequently seem to do). This mod is still in testing! Not guaranteed to work.
- You can configure the added time window, which will increase the randomness in the enemies' respawn timer while keeping the average respawn time the same. The purpose of this is to make the enemies spawn at different times more often.
- You can configure the remaining lifetime weight, which will increase defeated enemies' respawn timer by a proportion of the remaining time they would have otherwise stayed alive. This will make enemies respawn slower, so don't overdo it or the game will get easier. The purpose of this is to retain some of the "drift" that the respawn timers develop, even if the enemies are all defeated in quick succession.