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| Date uploaded | 11 months ago |
| Version | 0.0.8 |
| Download link | Sketaful-Tess_Achtung-0.0.8.zip |
| Downloads | 447 |
| Dependency string | Sketaful-Tess_Achtung-0.0.8 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304bwdotdev-NametagColour
Sync the colour of your nametag with the colour of your character
Preferred version: 1.0.9clay-BetterMap
Displays enemy and teammate positions on the map and optionally explores all rooms at the start of the game.
Preferred version: 1.0.5ironbean-LevelNumberUI
Adds text to the HUD that shows the current Level number.
Preferred version: 1.0.1itsUndefined-Shop_Items_Spawn_in_Level
upgrade items may spawn in the level, now you can find upgrades while exploring instead of only being able to purchase them.
Preferred version: 1.7.20Maygik-MoreHeadUtilities
Allows MoreHead cosmetics to hide body parts and use groups.
Preferred version: 1.0.8Tansinator-Map_Value_Tracker
Tracks all valuable items on the map. Updates in real-time.
Preferred version: 1.3.0Thighs-ThighsCosmetics
Cosmetics made by Thighs, to use with their pals in REPO. Includes a number of sets you can mix-and-match together, or with other mods.
Preferred version: 1.3.4Traktool-SharedUpgrades
Revolutionizing upgrades synchronization, this mod maintains a central dictionary to apply the highest upgrade level for all players in real-time. Only the host needs the mod installed, and it supports both official and modded upgrades seamlessly.
Preferred version: 2.1.3UnderratedJunk-CustomPaintings
this mod randomizes all paintings and replaces them with your own custom ones
Preferred version: 1.1.13UnLuckyNikolay-RandomRepoCosmetics
A bunch of cosmetics I created for me and my friends.
Preferred version: 1.5.0x753_REPO-CustomColors
Adds RGB color sliders to the Select Color page so you can select a custom color
Preferred version: 1.1.1YMC_MHZ-MoreHead
Customizable cosmetics. 简单好玩的装饰模组,提供unitypackage,供玩家自行导入模型。
Preferred version: 1.4.2README
About this modpack
This modpack is mainly made quick as hell and just for some fun with my friends.
That's basically it.
This modpack make the game easier by...
* Adding a minimap.
* Adding powerups as somewhat rare finds ingame.
* Sync powerups so that each one used grant the effect to all players.
As you see. It is a bit easy to get powerups this way, but that is mainly because we play for fun, and because we quite frankly s*ck at this game. ;)
CHANGELOG
V.0.1.0 (The slimming down update)
UPDATED:
* MenuLib will be updated to: 2.5.1
* REPOLib will be updated to: 3.0.3
* Shop_Items_Spawn_in_Level will be updated to: 1.7.20
* BepInExPack will be updated to: 5.4.2304
REMOVED:
* AsyncLoggers v2.2.3
* AutoHookGenPatcher v1.0.9
* Black_Phone_2_Mod v1.0.4
* BlackBox v1.0.3
* Burpleson_Base_Level v2.2.1
* CustomGrabColor v2.2.0
* Dead_Map_Access v1.0.4
* DeadTTS v1.1.0
* DeathHeadHopper v2.1.8
* Deeproot_Garden v1.1.8
* DetourContext_Dispose_Fix v1.0.7
* FNAFLevel v1.1.1
* Hospital_Level v2.4.1
* LethalCompanyValuables v1.3.0
* MonsterPlushies v1.7.1
* OdinSerializer v2024.2.2700
* PersonalityPotions v1.0.4
* PostLevelSummary v2.0.0
* RepoCasino v1.1.0
* RETEMINATOR v1.0.7
* Rosays_Valuables v1.0.4
* SkyCustomLevelSizes_Skydorm v0.0.2
* Tolian_Levels v0.3.4
V0.0.9
Changes: * Updated Burpleson_Base_Level, DetourContext_Dispose_Fix, AutoHookGenPatcher & MoreHeadUtilities * Removed Peachs_Castle_Level_Mod v0.1.6 by Skydorm (the different playstyle kinda ruined the flow) * Added Black Phone 2 Mod * Added PersonalityPotions
V0.0.8
Changes:
* Updated some mods.
* Added two more "paintings"
V0.0.7
Changes:
* Actually added more vanity (missed it somehow in last update)
V0.0.6
Changes:
* Removed lousy staircase map!
* Removed all extra monsters. Buggy and some just plain boring.
* Added one monster. Let see if it works.
* Added Even more vanity because it's silly.
V0.0.5
Changes:
* Removed Minecraft Village Map - Seriously. No hiding places and pitch dark. Use more torches ffs!
* Removed the 100+ monsters. Said it fixed invis duck, but hadn't. To many monsters was just messy.
* Added like 10 monsters instead. :)
* Added one painting. Will make it a thing I think, adding one painting each update.
* Added More Heads because it's silly.
V0.0.4 - The chaos update
Changes:
* Added +100 monsters
* Added ability to hop around as a dead head (and buying powerups)
* Added a bunch new valuables
* Added som images from the actual game to show up as paintings
Hopefully all sharing upgrades, hopping dead head, extra valuables and better map will make up for the extra monsters.
V0.0.3
Changes:
* Added more maps
V0.0.2
Changes:
* Gone through the configs some. Minimal changes.
V0.0.1
First realease. Added all mods in the list of this modpack.
Config changes:
* Changed the standard setting for the BetterMap to only show other players,
not to show enemies.
* Put in a default setting for the minimap to place it where it doesn't cover
other things in the UI and changing transparancy and size, and removed the text
telling you to press M to change.
* And some more minor things and a fun little custom one
(since this is a pack for my friends to mess around in).