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| Date uploaded | 19 hours ago |
| Version | 0.1.0 |
| Download link | Spefire-RPGSkillsMod-0.1.0.zip |
| Downloads | 46 |
| Dependency string | Spefire-RPGSkillsMod-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
RPG Skills Mod
Adds RPG classes to R.E.P.O.
Features
- 8 playable classes
- Unique skills
- Cooldown system
- Class selection in shop and lobby
- Save compatibility
Controls
F -> Use skill F6 -> Previous class F8 -> Next class
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project follows Semantic Versioning.
[0.2.0] - Config and UI improvements
Added
- Added a configuration file using BepInEx.
- Added configurable keybinds
- Added an option to enable or disable the mod.
- Added support for future configuration options.
Changed
- Reworked the skill UI.
- The skill activation key is now displayed when the skill is ready.
Fixed
- Fixed several UI initialization issues.
- Improved UI stability and cleanup.
[0.1.0] - Initial Preview
Added
-
Added the class system.
-
Added 8 selectable classes:
- Necromancer
- Druid
- Warrior
- Assassin
- Scout
- Guardian
- Alchemist
- None
-
Added class selection UI in the Shop and Lobby.
-
Added an in-game class HUD.
-
Added class persistence through the game's save system.
-
Added the framework for active class skills.
-
Added cooldown infrastructure for future skills.
Notes
- Active skills are not implemented yet.
- This is an early preview release intended for testing and feedback.
- Existing saves should remain compatible with future updates.