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MonsterCosmetics
R.E.P.O. monsters cosmetics! Play as your favorite monsters with these cosmetic items built from the meshes of the game's own enemies.
By Xuaun
| Date uploaded | 3 days ago |
| Version | 1.1.2 |
| Download link | Xuaun-MonsterCosmetics-1.1.2.zip |
| Downloads | 682 |
| Dependency string | Xuaun-MonsterCosmetics-1.1.2 |
This mod requires the following mods to function
README
MonsterCosmetics
Wear the monsters of R.E.P.O. as cosmetics! This pack carves hats, faces, bodywear, shoes and full body meshes straight out of the game's own enemy models and drops them into the vanilla cosmetics menu — almost 70 cosmetics from 22 different monsters.
What's included
Every piece shows up in the vanilla cosmetics shop and is equipped like any other R.E.P.O. cosmetic — mix monster parts together or combine them with vanilla items and other cosmetic mods.
| Monster | Cosmetics |
|---|---|
| Bang | Bomb (body top), Dynamite (body bottom) |
| Beamer | Hat, Nose (hat), Shoes (feet) |
| Birthday Boy | Birthday hat, Hair (hat) and balloon (body top) |
| Bomb Thrower | Body top, Body bottom |
| Bowtie | Bowtie (body top) |
| Duck | Beak (face & head bottom) |
| Elsa | Ears (hat), Tail (body bottom), Tongue (head bottom) |
| Head Grabber | Tongue (head bottom) |
| Heart Hugger | Head (body top), Vines (arm & leg) |
| Hunter | Hat, Complete hat, Gun (body top), Shoes (feet) |
| Oogly | Hair (hat), Teeth (face & head bottom) |
| Robe | Head meshes (head top & bottom), Robe hands (body bottom) |
| Runner | Full body mesh (arms, legs, body top & bottom), Dress, Hair, Pumpkin head, Shoes |
| Shadow | Dress (arms, body top & bottom), Hair (hat) |
| Slow Mouth | Tentacle (hat) |
| Slow Walker | Shoulders (arms), Armor (body bottom), Right eye (face top), Shoes (feet) |
| Spinny | Wheel (body top) |
| Thin Man | Head (hat), Body top |
| Tick | Lips (head bottom) |
| Tricycle | Bow & Braid (hat), Bell (body bottom) |
| Tumbler | Hat, Mustache (face bottom), Cleaver (body bottom), Feet |
| Valuable Thrower | Diaper (body bottom mesh) |
Reactive behaviours & physics
Some cosmetics do more than just sit there:
- Bomb & dynamite (Bang) — gently pulse, growing and shrinking in place.
- Balloon (Birthday Boy) — takes damage as you get hit, pops with a sound once it takes enough, then re-inflates after a short delay. Pops stay in sync across players in multiplayer.
- Balloon (Birthday Boy) — now you can choose the balloon's color in the config (using the other ingame colors or a custom color).
- Spring (jiggle) physics — dangly pieces sway and bounce with your movement instead of staying rigid.
Installation
- Install with Thunderstore Mod Manager or r2modman — dependencies are resolved automatically.
- Launch the game. The cosmetics appear in the in-game cosmetics menu.
Manual install: extract into BepInEx/plugins/ and make sure REPOLib is installed.
Dependencies
- REPOLib by Zehs
Credits
- Xuaun — mod author
- Zehs — REPOLib
- semiwork — R.E.P.O. and its original enemy models
Disclaimer
This is a free, fan-made cosmetic pack that reuses R.E.P.O.'s own enemy models. It is not affiliated with or endorsed by semiwork. Provided for personal, non-commercial use only.
CHANGELOG
Changelog
1.1.2
Updated balloon color
- Updated how the Birthday boy's balloon cosmetic color is applied, using the ingame color system instead of a custom color system.
Updated mesh cosmetics custom types
- Updated the custom types (shape condition) of some mesh cosmetics.
1.1.1
Updated to the balloon use the other ingame colors
- Updated the Birthday Boy's balloon cosmetic to use the other ingame colors (or custom ones) instead of just the default red color.
1.1.0
Added — reactive behaviours & spring physics
- Bomb & dynamite pulse: Bang's bomb (bodywear top) and dynamite (body bottom) now "breathe", smoothly growing and shrinking in place. Configurable speed and strength.
- Popping balloon: Birthday Boy's balloon (bodywear top) takes damage as you get hit — once it reaches enough hits or accumulated damage it pops with a sound, then re-inflates after a short delay. Pops stay in sync across players in multiplayer. Hits-to-pop, damage-to-pop, respawn and re-inflate times are all configurable.
- Spring (jiggle) physics: added spring/jiggle physics to dangly cosmetics across many monsters, so they sway and bounce with your movement.
1.0.3
Added custom types
- Added custom types (shape condition) to some cosmetics.
1.0.2
Added new cosmetic
- Added the bodytop ballon cosmetic.
1.0.1
Fix - Monster Ingame names
- Cosmetic names now match the in-game names of the monsters they are based on - not the internal code-based names.
1.0.0
Initial release
- Adds 68 monster-themed cosmetics to the vanilla R.E.P.O. cosmetics menu.
- Cosmetics from the game's own enemy meshes across 22 monsters — hats, bodywear, shoes and body meshes.