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| Date uploaded | 9 months ago |
| Version | 0.1.0 |
| Download link | Yeethu-CartDump-0.1.0.zip |
| Downloads | 277 |
| Dependency string | Yeethu-CartDump-0.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
Cart Dump
My first Mod for my friends and me.
CHANGELOG
Changelog
CartDump v0.1.7
Changes
- Interact key for Quick Deposit is now configurable via
ConfigManager(ConfigEntry<KeyCode>) instead of a hardcoded constant. - Parked duration (time before the cart respawns) is now configurable via
ConfigManager; default reduced from 5s to 2s. - Cart now respawns directly above the triggering player and falls down naturally via physics, instead of spawning in front of them based on look direction.
CartDump v0.1.5 and v0.1.6
Changes
- Complete Mod Revamp, old system got reworked
- Added a Quick Deposit action for the cart, usable only while the cart is in Strong mode (not while Weak/Dragged).
- Cart briefly disappears when used, letting all items inside fall to the ground, then reappears near the triggering player after a short delay.
- Added an interact prompt above the cart that shows only when Quick Deposit is available, and hides itself automatically a few seconds after appearing.
- Fully multiplayer-synced: the action plays out identically for every player in the lobby.
- Added a debug logging option (toggleable in the BepInEx Config Manager) to help trace what's happening during testing.
Bug Fixes
- Fixed a crash when using Quick Deposit caused by a Unity API not available in this game's Unity version (
Rigidbody.linearVelocity). - Fixed the cart respawning on top of / inside the player instead of a short distance in front of them, by using look direction instead of body direction and snapping to the ground.
CartDump v0.1.4
Changes
- Renamed some enemy names.
Bug Fixes
- Fixed an issue where the cart was not equippable even though it was in the ExtractionPoint.
CartDump v0.1.3
Changes
- Changed force unequip time to 5 seconds (previously 10 seconds).
- Added a check so the cart can only be equipped when in extraction.
Bug Fixes
- Minor fixes and adjustments.
CartDump v0.1.2
Changes
- Added force unequip after 10 seconds when the cart is equipped.
CartDump v0.1.1
Changes
- Renamed some enemy names (just for fun).
CartDump v0.1.0
Changes
- Initial release.