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MorePlayersFixed
Allows you to decrease or increase the max player cap.
| Date uploaded | a year ago |
| Version | 1.0.0 |
| Download link | feroxfoxxo-MorePlayersFixed-1.0.0.zip |
| Downloads | 77 |
| Dependency string | feroxfoxxo-MorePlayersFixed-1.0.0 |
This mod requires the following mods to function
linkoid-RoboUnion
Provides options for adjusting the maximum number of players in a room
Preferred version: 0.4.0README
More Players Fixed
Are you tired of not being able to change the max player count in R.E.P.O.? Well BOY do I have something for you!
- MorePlayersFixed is a mod for R.E.P.O. that allows you to decrease or increase the max player cap.
This mod fixes issues with the REPO Beta introduced by the changes to matchmaking.
If you want to help with this mod at all - especially balancing the game as player count scales - please feel free to raise an MR!
How do you change the max players cap?
Easy! Go to your installation folder for R.E.P.O. (Right click on R.E.P.O. on Steam -> Manage -> Browse local files), go to BepInEx -> config -> zelofi.MorePlayers.cfg, then adjust the "MaxPlayers" value!
- ❔ If you have a mod manager like Gale, you can change the .cfg settings in the launcher itself!
- ⚠️ In order for the .cfg file to appear, you must launch the game after installing the mod!
- ⚠️ If you manage to, setting the max player count to an insane number (Like 100 let's say) and filling the entire server with players WILL cause some issues, PUN is not exactly super stable when it comes to having a high number of players in a server.
This mod was forked from: https://github.com/zelofi/MorePlayers - thank you zelofi for your original work!
CHANGELOG
Releases
1.0.6
- Made RoboUnion as dependency.
1.0.5
- Added declaration only intended for beta.
1.0.4
- Wait for room creation before reporting lobby open.
1.0.3
- Fixed issue with config file not being applied on join.
1.0.2
- Use Harmony utils when applicable.
1.0.1
- Updated description to add explicitly beta is compatible.
1.0.0
- Initial Release