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IncreaseTumbleDamage
Scales tumble launch damage by upgrade level and provides configurable character stat overrides for R.E.P.O.
| Date uploaded | 5 months ago |
| Version | 1.0.8 |
| Download link | headclef-IncreaseTumbleDamage-1.0.8.zip |
| Downloads | 73 |
| Dependency string | headclef-IncreaseTumbleDamage-1.0.8 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100headclef-CharacterStats
A read-only library that caches player character stats for other mods to use in R.E.P.O.
Preferred version: 1.2.0README
Increase Tumble Damage
A BepInEx mod for R.E.P.O. that scales tumble launch damage based on your upgrade level and provides configurable character stat overrides.
Features
🎯 Tumble Launch Damage Scaling
Deal more damage to enemies as you upgrade your Tumble Launch skill. The damage multiplier scales with your upgrade level:
| Level | Multiplier (default 1.1×) | Base 15 damage → |
|---|---|---|
| 1 | 1.1× | 16 |
| 3 | 3.3× | 49 |
| 5 | 5.5× | 82 |
| 10 | 11× | 165 |
Only tumble launch damage is affected. Guns, items, and other damage sources are not scaled.
🛡️ Self-Damage Reduction
Take less self-damage from tumble impacts as you level up. Reduction scales linearly up to a configurable maximum:
- Default: up to 100% reduction at 10 upgrades
- At 5 upgrades → 50% reduction
- Fully configurable via config
📊 Character Stat Overrides
Override any of the 12 character stats via config. Default is 0 for all stats (no change — game's natural values preserved):
Health, Sprint Speed, Map Player Count, Energy, Extra Jump, Grab Range, Grab Strength, Tumble Launch, Crouch Rest, Tumble Wings, Tumble Climb, Death Head Battery
Configuration
All settings are in BepInEx/config/headclef.IncreaseTumbleDamage.cfg.
[Damage On Enemy]
| Key | Default | Description |
|---|---|---|
| Enable | true |
Toggle enemy damage scaling on/off |
| Base Damage | 0 |
Override tumble hit damage (0 = game default) |
| Multiplier Per Level | 1.1 |
Multiplier per upgrade level. Formula: level × value |
| Max Multiplier | 0 |
Cap the multiplier (0 = no cap) |
[Damage On Player]
| Key | Default | Description |
|---|---|---|
| Enable | true |
Toggle self-damage reduction on/off |
| Upgrades Needed For Max Reduction | 10 |
Upgrades to reach full reduction |
| Max Damage Reduction | 1.0 |
Maximum reduction ratio (1.0 = 100%) |
[Character Stats]
| Key | Default | Description |
|---|---|---|
| Health | 0 |
Health upgrades override |
| Sprint Speed | 0 |
Sprint Speed upgrades override |
| Map Player Count | 0 |
Map Player Count upgrades override |
| Energy | 0 |
Energy (Stamina) upgrades override |
| Extra Jump | 0 |
Extra Jump upgrades override |
| Grab Range | 0 |
Grab Range upgrades override |
| Grab Strength | 0 |
Grab Strength upgrades override |
| Tumble Launch | 0 |
Tumble Launch upgrades override |
| Crouch Rest | 0 |
Crouch Rest upgrades override |
| Tumble Wings | 0 |
Tumble Wings upgrades override |
| Tumble Climb | 0 |
Tumble Climb upgrades override |
| Death Head Battery | 0 |
Death Head Battery upgrades override |
All stat overrides default to
0, meaning no change. Set a value to override the game's natural upgrade level.
Multiplayer Behavior
- Enemy damage scaling runs on the host. If the host has the mod, all players' tumble damage is scaled. Clients without the mod still benefit.
- Self-damage reduction runs per-client. Only the player with the mod installed gets reduced self-damage.
- Stat overrides are applied on the host. The host's config determines stat values for the session.
Recommendation: For the best experience, the host should have the mod installed.
Requirements
- BepInEx 5.x installed for R.E.P.O.
Installation
- Download the latest release.
- Place
Increase Tumble Damage.dllinto yourBepInEx/pluginsfolder. - Launch R.E.P.O. — a config file is generated on first run.
- Edit
BepInEx/config/headclef.IncreaseTumbleDamage.cfgor from In-Game Mod Config Menu to customize.
Note: If updating from a previous version, delete the old config file to get new default values.
Development
Project Structure
├── Increase Tumble Damage.cs # Plugin entry point & config
├── Patches/
│ ├── StatOverridePatch.cs # Harmony postfix — stat overrides
│ └── TumbleLaunchDamagePatch.cs # Harmony prefixes — damage scaling
└── README.md
Building
dotnet build
License
This project is licensed under the MIT License — see the LICENSE file for details.