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SolidAim
SolidAim provides a more stable and precise firearm handling experience while introducing a reliable anti-stuck system to recover weapons from floors and walls.
By jangnana
| Date uploaded | 6 months ago |
| Version | 0.1.2 |
| Download link | jangnana-SolidAim-0.1.2.zip |
| Downloads | 662 |
| Dependency string | jangnana-SolidAim-0.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
SolidAim
SolidAim provides a more stable and precise firearm handling experience while introducing a reliable anti-stuck system to recover weapons from floors and walls.
Features
- Spread Control: Adjust bullet spread multiplier via config (0.0 = No spread, 1.0 = Vanilla).
- Aim Stabilization: Fixes physical jitters and improves weapon alignment during handling.
- Droop Control: Toggle the vanilla 'droop' effect when out of ammo, allowing you to maintain weapon stabilization even when empty.
- Integrated Anti-Stuck System: Automatically detects weapon anomalies for instant recovery, with a manual hotkey (B) for immediate retrieval when needed.
Credits
Inspired by:
- BetterAim by XiaohaiMod
- NoGunSpread by Lazarus
Developed with AI assistance for logic optimization.
Installation
- Install BepInEx.
- Place
SolidAim.dllin yourBepInEx/pluginsfolder.
Function - Spread Control
Spread Control OFF (Vanilla)

Spread Control ON (Mod-Default)

Function - Aim Stabilization
Stabilization OFF (Vanilla)

Stabilization ON (Mod-Default)

Function - Droop When Empty
Droop When Empty OFF

Droop When Empty ON (Vanilla, Mod-Default)

Function - Anti-Stuck System

While the system automatically detects and resets most stuck weapons, a manual hotkey [B] is provided as a reliable failsafe for situations where auto-recovery might not trigger (3s cooldown).
Configuration
| Key | Default | Description |
|---|---|---|
| GunSpread | 0.0 |
Bullet spread multiplier (0.0: No spread, 1.0: Vanilla). |
| AimStabilization | true |
Enables fixed gun aiming and camera alignment logic. |
| DroopWhenEmpty | true |
Allows the gun to droop when out of ammo (Vanilla behavior). |
| AntiStuck | true |
Automatically detects and recovers guns stuck in terrain. |
| StuckRecoverKey | B |
Hotkey to manually recover your held weapon (3s cooldown). |
| DebugMode | false |
Show development logs in the console. |
Author
- Created by jangnana
CHANGELOG
0.1.5
- Significantly optimized core logic for "Aim Stabilization" and "Droop When Empty".
0.1.4
- Enhanced aim stabilization while crouching.
0.1.3
- Resolved unintended Anti-Stuck activation during the "Droop When Empty" state.
0.1.2
- Refined recovery logic to prevent weapons from freezing when released.
0.1.1
- Improved Anti-Stuck reliability and optimized logs.
0.1.0
- Added Integrated Anti-Stuck System: Introduced real-time anomaly detection to automatically recover weapons stuck in floors or walls.
- Added Manual Recovery Hotkey: Provided a manual recovery key (B) as a reliable failsafe for immediate retrieval (3s cooldown).
0.0.3
- Fixed Performance Issues at Higher Strength Levels: Resolved the "Late-game Downgrade" where high Strength stats caused sluggish aim or physics conflicts. Handling is now perfectly consistent, providing the same lightweight feel regardless of your Strength level.
- Added
DroopWhenEmptyToggle: Configure the firearm's behavior when out of ammo.- True (Default): The weapon droops when empty (Vanilla behavior).
- False: The weapon remains fixed and stabilized even when empty.
0.0.2
Removed excessive shaking and jitters on lightweight weapons to ensure stable aiming.
0.0.1
- Initial Release: Added Aim Stabilization and Customizable Spread Control.