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lnxoid-WalkieTalkieItemBundle-1.0.1 icon

WalkieTalkieItemBundle

Shopable item: walkie talkie. Used to call teammates from far distance model by https://sketchfab.com/jungle_jim

Date uploaded 3 months ago
Version 1.0.1
Download link lnxoid-WalkieTalkieItemBundle-1.0.1.zip
Downloads 720
Dependency string lnxoid-WalkieTalkieItemBundle-1.0.1

This mod requires the following mods to function

Zehs-REPOLib-3.0.4 icon
Zehs-REPOLib

Library for adding content to R.E.P.O.

Preferred version: 3.0.4
BULLETBOT-KeybindLib-1.0.5 icon
BULLETBOT-KeybindLib

A library that lets you add your own keybinds to the controls.

Preferred version: 1.0.5

README

Walkie Talkie

Adds a walkie talkies that you can buy at shop. They work on the "talking bot head" principle but on distance and lower sound instead of making it higher. You can switch between walkie talkies channels with 'V' there's as much channels as walkie talkies on level. Orange top number on a walkie-talkie is receiving channel and the bottom red one is target channel(that yellow number of another walkie talkie). I'll add config later so you could change the bind. The code is still pretty rough; some features may don't work. Invitation for mod-devs to check out the source code on GitHub if you'd like to take a look and improve it;)

model by https://sketchfab.com/jungle_jim

CHANGELOG

v1.1.3

  • Debugged with full engagement all people that i could bring to it (1 person)
  • Channel switching fix
  • General bug fixes and logic stabilization, some hardcoded things still there though

v1.1.2

  • Walkie talkie in hand always rotates to you so you can see the channels

v1.1.1

  • Fix broadcast begin sound when walkie talkie is in inventory
  • Additional sounds and noise while walkie talkie is receiving a signal
  • Bind for changing broadcasting channel now can be set in settings

v1.1.0

  • Sound on the begining and the end of radio broadcast
  • Icon in inventory fix
  • Some minor fixes, little code refactoring

v1.0.1

  • Debug logs removed (most of them)
  • Some unnescessary logic removed

v1.0.0

  • Rough but release cuz I have no time for debigging and making code pretty