Skate 3 Improved
An improved Skate 3 map for ReSkate with original geometry, DLC maps, original decals and material-based surface sounds
By 333
| Date uploaded | 4 days ago |
| Version | 1.0.3 |
| Download link | 333-Skate_3_Improved-1.0.3.zip |
| Downloads | 16775 |
| Dependency string | 333-Skate_3_Improved-1.0.3 |
README
Skate 3 Improved
An updated version of the Skate 3 map mod for ReSkate.
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Real surface sounds. Audio now matches the material you are riding. The same material-based audio as in Skate (4) itself
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DLCs included
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Maps exported straight out of Skate 3. The geometry, layout and props are the originals taken directly from Skate 3, not a hand-rebuilt approximation
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All decals. Every decal from the original maps is included and placed as it was
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Car traffic. Cars drive the streets of University, Downtown, AG Park and Industrial
Also working on working lights for night time
Installation
Requires skate. with ReSkate installed.
Install the package through the ReSkate launcher and enable it under Mods.
For manual installation, extract the ZIP into its own folder under
<Skate folder>/Mods/, then enable the mod in ReSkate.
Select Skate3Improved in the map menu.
Turning car traffic on or off
- In game, press Insert to open the ReSkate menu (the default menu key).
- Open World and find Traffic under Travel & Population.
- Choose Off, Light, Normal or Busy. Default uses the map's own setting. Recommending Busy.
CHANGELOG
1.0.7
- Improved Textures
1.0.6
- Reduced the number of trees
1.0.5
- Added real Skate 4 trees (testing University district)
- Softer stain and wear decals
- Big FPS boost: far away districts are no longer rendered
- Fixed wrong mountain and rock textures from far away
1.0.4
- Added water
- Added all missing decals: parking lines, road markings and numbers, wall stains, water streaks, painted wall areas and more
- Improved the mountains and rocks
- Improved windows and glass
- Grinding now uses Skate 4's own edge grinding
1.0.3
- Added ambient sounds across all districts
- Fixed distant shadows: shadows no longer pop in 100–150 m in front of you. The map now has its own distant shadow cache areas
1.0.2
- Fixed more collision issues
- Fixed surface sounds: several grounds had the wrong surface (e.g. pebble paving and tiled crosswalks in AG Park now sound and ride like stone instead of gravel or asphalt)
- Added car traffic on the streets of University, Downtown, AG Park and Industrial. Traffic density can be changed in the ReSkate menu (Insert > World)
1.0.1
- Updated map build with additional fixes
- Reworked collision