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Smoke Session

Animation pack with real smoke: joint ember and white exhale clouds on Take A Break and Stoked, twerk, gang signs, 187 hand sign, ROOR bong table. NEW: Award Points becomes a hand bong session - light it, long hit, big cloud. Works on mod maps.

Date uploaded 3 days ago
Version 1.6.1
Download link NOBLE1337-Smoke_Session-1.6.1.zip
Downloads 15423
Dependency string NOBLE1337-Smoke_Session-1.6.1

README

Smoke Session

NEW IN 1.6: THE HAND BONG! Award Points becomes a bong session out of your hand: pull the bong from behind the hip, light it (with a bubbling bong rip sound), take a long hit, hype yourself up and blow out a thick bright cloud - on foot, while riding and with the board in hand. Plus the bong table from 1.5 (Quick Drop Rectangular Table, Cherry), real ember and white smoke on the smoke gestures and the 187 hand sign on Beckon. Works on mod maps - for the joint (instead of the phone) on mod maps, move Smoke Session to the top of your mod list (see "Mod maps").

by N O B L E

Does not work with other phone mods. This mod replaces the in-game phone model with the joint. Disable any other mod that changes the phone (e.g. phone skins/replacements) before using Smoke Session.

Animation pack for skate. that turns six gestures into custom animations - two smoke sessions with real ember and smoke effects, a bong session from the hand, a full-body twerk, gang signs and the 187 hand sign - and turns a Quick Drop table into a bong table.

What's inside

In the game Becomes Loop
Take A Break (Sit) Smoke session, sitting cross-legged 15 s
Stoked Smoke session on the go, standing or riding 30 s
Pumping Iron Full-body twerk 23 s
Sea Wave Gang signs 8.75 s
Beckon 187 hand sign ~5 s
Award Points (new) Bong session from the hand 23 s (32 s with the board in hand)
Rectangular Table, Cherry (Quick Drop, new) Small side table with a ROOR bong and a foot mat -

Hand bong (new in 1.6.0)

  • Where: gesture wheel > Award Points.
  • What happens: the skater pulls a ROOR glass bong from behind the hip, lights it (the bowl starts to glow and you hear a bubbling bong rip), takes a long hit, hypes himself up and blows out a thick bright cloud. Then the bong goes back behind the hip.
  • On foot: the full session standing.
  • While riding: the same session in a calm riding stance - feet and board stay steady.
  • With the board in hand: the skater stands the board up on the tail, balances it on the left foot, does the session with both hands free and picks the board up again at the end.
  • Effects only on your own screen: the bong, the glow and the cloud are effects. Other players see your Award Points pose, but not the bong.
  • Always upright in the hand: the bong sits upright and properly in the hand in every situation - on foot, with the board in hand and while riding regular, goofy or switch. When the game shows the gesture mirrored, the bong simply moves to the other hand with it.
  • Mod maps: the hand bong works on mod maps too.

Emote Wheel support (new in 1.6.0)

If you use the Emote Wheel add-on, Smoke Session brings its own names and icons for the wheel: Smoke Session (Take A Break), Smoke to go (Stoked), Twerk (Pumping Iron), Gang Signs (Sea Wave), 187 (Beckon) and a bong icon for Award Points. They are read from the emotewheel folder inside the mod while Smoke Session is installed and enabled. Without the add-on the folder does nothing.

Bong table (new in 1.5.0)

  • Where: Quick Drop > Rectangular Table, Cherry. While the mod is enabled this table is a small side table (1.0 x 0.6 m) with a ROOR glass bong and a foot mat in front of it.
  • Glow and smoke: the bowl of the bong glows and a thin smoke thread rises from it.
  • Invisible edges: the table keeps the collision of the original big table. The invisible tabletop (about 75 cm high) reaches about 90 cm beyond the visible table on each side and about 70 cm at the back, and there are four invisible legs far out to the sides. Give the table some free space.
  • Multiplayer: players who also have Smoke Session see the bong table; players without it see the normal cherry table.
  • Mod maps: the bong table works on mod maps too.

Which animation works when?

Gesture Off board (no board) Off board, board in hand Riding
Take A Break YES - -
Stoked YES YES (board in the right hand, joint in the left) YES
Pumping Iron YES YES (board is put down and picked up again) vanilla Pumping Iron
Sea Wave YES (both hands) YES (left hand only, right hand holds the board) YES (both hands)
Beckon YES (both hands) YES (free hand switches between 18 and 7) YES (both hands)
Award Points YES YES (board balanced on the left foot) YES (calm riding stance)

Take A Break (Sit) is off-board only, same as in the vanilla game.

Mod maps

  • Animations, effects, the hand bong and the bong table: work on every custom map automatically, including maps released later. Nothing to set up.

  • Joint in the hand: to see the joint instead of the phone on mod maps, Smoke Session has to load above the map:

    1. ReSkate launcher > MODS
    2. Smoke Session > Move to top
    3. Start the game. Maps you install later end up below Smoke Session automatically.
    4. After installing or updating Smoke Session, move it to the top again - the launcher puts reinstalled mods at the bottom.

    If Smoke Session is lower in the list, the animations still play on mod maps, but with the phone in the hand.

  • Joint on 99 mod maps from Thunderstore (state 2026-10-09) (114 map levels, including all 16 parts of LosSantos City). On other maps, including maps released later, the animations work with the phone; new maps will be added in updates.

The animations

Take A Break - Smoke Session (15 s)

Your skater sits down cross-legged, holds a joint between two fingers, takes one slow drag, exhales a thick white cloud, picks his nose, inspects the result with disgust and flicks it away before the loop starts over. The ember glows the whole time and flares up on every drag.

Stoked - Smoke on the go (30 s)

Joint in the left hand, held at the hip. After 8 seconds one slow drag and a long exhale. At 20 seconds four quick hits in a row, then a look at the joint, arm down, exhale, and the loop starts over. Works standing, with the board in hand and while riding. Ember glow all the time and flaring up on every drag; white exhale smoke after the drags (standing and with the board in hand). While riding the body stays calm - no more bouncing.

Pumping Iron - Twerk (23 s)

A full 23-second twerk routine timed to a real dance reference (95 BPM): hip circles, pops on the beat, deep squats, standing up, hip sways and arms up. Hips lead, knees bounce, spine, head and arms follow. With the board in hand the skater puts the board down on the floor, dances with both hands free and picks it up again at the end.

Sea Wave - Gang Signs (8.75 s)

Eight hand signs, each one landing on the beat: WW, claw, W, finger up, Y, L-crown, crossed fingers and fist into palm, with smooth transitions and a light bounce. With the board in hand the signs are done with the left hand only.

Award Points - Bong session (23 s)

Grin, reach behind the hip and bring a ROOR glass bong to the front. The left hand lights the bowl (lighter mime), the skater puts the lips on the mouthpiece and takes a long, slow hit while the bowl glows. The bong goes down to the hip, the free hand hypes it up - fanning, fist pumps, eyebrows up - then he leans the head back and blows out a thick bright cloud with a little cough, and the bong disappears behind the hip again. With the board in hand the board is first stood up and balanced on the left foot (32 s loop).

Beckon - 187 hand sign (~5 s)

Right hand shows the "18" (index finger up, two finger loops for the 8), left hand the "7" - read 1-8-7 from the front. Smooth intro with the fingers forming one after another, then a lively loop on the beat: push forward, tilt, nod and bounce. With the board in hand the free hand switches between 18 and 7.

Smoke and ember effects

  • Glowing ember at the tip of the joint, always on while the joint is in the hand, flaring up on every drag, with a thin smoke trail.
  • White exhale cloud after the drags in Take A Break and Stoked.
  • Hand bong: glowing bowl while lighting and during the hit, thick bright exhale cloud.
  • Bong table: glowing bowl with a thin smoke thread.
  • Since 1.4.2 the smoke is bright white. Side effect: some other smoke effects in the city (events/activities) also look a bit brighter.
  • Effects are only shown on your own screen. ReSkate multiplayer sends the skater's pose, not effects - other players see your animation, but not the smoke.

How to use

  1. Install the mod from the ReSkate launcher (MODS > BROWSE) and make sure it is enabled.
  2. Recommended: move Smoke Session to the top of your mod list (for the joint on mod maps).
  3. Open the gesture wheel and pick Take A Break, Stoked, Pumping Iron, Sea Wave, Beckon or Award Points (hand bong).
  4. Bong table: place the Rectangular Table, Cherry with Quick Drop.

Good to know

  • Stance: on foot the animations no longer switch hands depending on which foot is forward. While riding goofy or switch the game mirrors the whole skater (legs and board), so the animation is mirrored there.
  • Replaces six gestures and one Quick Drop object. While the mod is enabled, Take A Break, Stoked, Pumping Iron, Sea Wave, Beckon and Award Points play the animations above instead of the vanilla ones, and the Rectangular Table, Cherry is the bong table.
  • Effect side note: the smoke and ember reuse particle effects that also belong to the Demon Suit fire breath and the Grim Reaper finger flame. If you own those gestures, they show the joint smoke / small ember instead of their original fire while Smoke Session is enabled. The hand bong uses the prop slot of the Make It Rain gesture: if you own Make It Rain, it shows the bong (and bong-textured bills) instead of the money stack.
  • Award Points loses its vanilla gesture music (the money-rustle sound) while Smoke Session is enabled.
  • Bong sound: an unused foley slot of the game (the AnarchyBunny pop-up sound) carries the bong rip, so no other gesture loses its sound.
  • Replaces the phone model. The joint uses the game's hand-prop (the phone) slot. Anywhere the game shows a phone in a hand (for example the Selfie gesture or pedestrians on their phones) you will see a joint instead.
  • Not compatible with other mods that replace the phone model (characters/props/phone/basicsmartphone), the Rectangular Table, Cherry, the Make It Rain effect, or the Take A Break (sit), Stoked (yay), Pumping Iron (flex), Sea Wave, Beckon or Award Points animations, or mods that change the gesture effect table. Disable those first.
  • Built for the current supported skate. build. After a game update the mod may show as OUTDATED until it is rebuilt.

Credits

Animations, models and mod by N O B L E. Built with ReSkate Studio and custom tooling.

CHANGELOG

Changelog

1.8.0 - Work light

  • New: Work light for Quick Drop - a yellow halogen work light on a stand that lights up the area at night, with shadows. The light is always on.
  • Find it under Quick Drop > bklights > bklights noble worklight (raw names from ReSkate).
  • New object - it does not replace any existing Quick Drop object.
  • Other players need Smoke Session to see it. Placed work lights stay saved.
  • Everything from 1.7.1 unchanged.
  • After updating, move Smoke Session to the top again (ReSkate launcher > MODS > Move to top).

1.7.1 - Support button

  • Added a "Buy me some flower" button (Buy Me a Coffee) at the top of the mod page. If you like Smoke Session, you can support it there.
  • No changes in the game - everything from 1.7.0 is unchanged.
  • After updating, move Smoke Session to the top of your mod list again.

1.7.0 - Beer shotgun

  • New: Air Punch becomes a Beer Shotgun: pull a NOBLE LAGER can out of the back pocket, shake it, smash it on your forehead, put your lips to the bottom and shotgun the whole can in one go while cracking the tab, wipe your mouth, burp, then kick the can away (or throw it with the board in hand / while riding) and finish with an air punch (19 s loop, 27 s with the board in hand).
  • Can opening sound and burp.
  • On foot, with the board in hand and while riding, regular and goofy; works on mod maps.
  • The can and its effects are only shown on your own screen - other players see the pose.
  • Known: about one in five can openings has no sound.
  • Joint and custom sounds now also on the mod maps Skate 2 Improved and 116errics (101 mod maps, 116 map levels).
  • Emote Wheel: Air Punch shows as "Beer Shotgun".
  • Everything from 1.6.1 unchanged.
  • After updating, move Smoke Session to the top of your mod list again.

1.6.1 - Bong sound

  • Award Points has no more money-rustle music.
  • New: a bubbling bong rip sound exactly when the bowl is lit - on foot, with the board in hand and while riding.

1.6.0 - Hand bong

  • New: Award Points becomes a bong session from the hand: pull the ROOR bong from behind the hip, light it, long hit, hype, thick bright cloud (23 s loop).
  • On foot, while riding (calm riding stance) and with the board in hand (the board is balanced on the left foot, 32 s loop).
  • The bong, the glow and the cloud are effects and only shown on your own screen - other players see the pose, but not the bong.
  • The bong sits upright and properly in the hand in every stance: on foot, with the board in hand and while riding regular, goofy or switch.
  • Works on mod maps.
  • New: Emote Wheel support - own names and icons in the wheel (Smoke Session, Smoke to go, Twerk, Gang Signs, 187, bong icon) when the Emote Wheel add-on is installed.
  • Includes the 1.5.1 fix: Stoked on foot with the right foot forward is no longer mirrored.
  • Side effect: the Make It Rain gesture shows the bong instead of the money stack.
  • After updating, move Smoke Session to the top of your mod list again.

1.5.1

  • Fix: Stoked on foot with the right foot forward was mirrored - the empty hand smoked while the joint and ember stayed in the other hand. Now it plays the same as with the left foot forward.
  • On foot no animation is mirrored anymore.

1.5.0 - Bong table

  • New: the Quick Drop Rectangular Table, Cherry becomes a small side table with a ROOR glass bong and a foot mat. The bowl glows with a thin smoke thread.
  • Known: the table keeps the collision of the original big table, so there are invisible edges around it (see README).
  • The bong table works on mod maps.
  • Joint (instead of the phone) now on 99 mod maps from Thunderstore, state 2026-10-09 (114 map levels; before: 23).
  • Internal data fix for players who use Smoke Session without other mods; no visible change.
  • Joint, ember and smoke from 1.4.2 unchanged.
  • After updating, move Smoke Session to the top of your mod list again.

1.4.2

  • Smoke color fix: the exhale clouds are now really bright white instead of dark/black.
  • Side effect: some other smoke effects in the city (events/activities) also look a bit brighter.
  • Ember unchanged from 1.4.1.

1.4.1

  • Ember fix: back to the stable ember from the first smoke version. The 1.4.0 ember could jump around and glitch while walking or riding.

1.4.0 - Real smoke + 187

  • New: Beckon becomes the 187 hand sign (1-8-7 with both hands, lively loop on the beat; one-handed switch 18/7 with the board in hand).
  • New: glowing ember at the joint tip, always on, flaring up on every drag, with a thin smoke trail (Take A Break and Stoked).
  • New: white exhale smoke after the drags in Take A Break and Stoked (standing and with the board in hand).
  • Included from 1.3.2: Stoked while riding no longer bounces.

1.3.2

  • Stoked while riding: no more heavy up-and-down bouncing. The lower body now stays in a calm riding stance with only a subtle balance sway; the smoking upper body is unchanged.

1.3.1

  • Joint support for the Skate 3 Improved mod map.
  • README: reminder to move Smoke Session to the top again after installing or updating.

1.3.0 - Mod map support

  • All four animations now play on custom/mod maps, including maps released later.
  • Joint with ember tip on 23 mod map levels (see README) when Smoke Session is at the top of the mod list (ReSkate launcher > MODS > Move to top).
  • No changes to the animations themselves.

1.2.0 - Animation pack

  • Smoke Session is now an animation pack with four custom gestures.
  • New: Stoked becomes a 30-second smoke session while standing, with the board in hand and while riding: one slow drag at 8 s, four quick hits at 20 s, a look at the joint.
  • New: Pumping Iron becomes a 23-second full-body twerk timed to a real dance reference. With the board in hand the skater puts it down and picks it up again at the end.
  • New: Sea Wave becomes gang signs: eight hand signs on the beat with smooth transitions (one-handed while holding the board).
  • Take A Break (Sit) smoke session unchanged from 1.1.0.

1.1.0

  • Loop is now 15 seconds long.
  • New: after exhaling, the skater picks his nose with the free hand, inspects the result with a disgusted face and flicks it away.
  • Relaxed breathing idle at the end of the loop.

1.0.0 (v1 - first public release)

  • Initial release: Sit gesture becomes a 12-second smoke session with one drag, exhale and relaxed idle.
  • Joint prop with orange ember tip in the left hand.