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Doga-Tachyon-1.0.0 icon

Tachyon

Tachyon artifacts that accelerate game speed - enemies move faster, attack faster, and difficulty scales faster

By Doga
Date uploaded 5 months ago
Version 1.0.0
Download link Doga-Tachyon-1.0.0.zip
Downloads 30
Dependency string Doga-Tachyon-1.0.0

This mod requires the following mods to function

ReturnOfModding-ReturnOfModding-1.1.3 icon
ReturnOfModding-ReturnOfModding

Lua Mod Loader for Risk of Rain Returns

Preferred version: 1.1.3
LuaENVY-ENVY-1.2.0 icon
LuaENVY-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.2.0
ReturnsAPI-ReturnsAPI-0.1.42 icon
ReturnsAPI-ReturnsAPI

(Mostly done) API for modding Risk of Rain Returns.

Preferred version: 0.1.42

README

Doga-DoubleTime

A Risk of Rain Returns mod that adds Tachyon artifacts to accelerate game speed.

Features

Tachyon Artifacts

Select a Tachyon artifact to activate the mod:

Artifact Speed
Tachyon I 1.25x
Tachyon II 1.5x
Tachyon III 2x
Tachyon IV 3x
Tachyon V 4x
Tachyon ??? Custom (0.5x - 100x)

Effects

When a Tachyon artifact is active:

  • Enemy Speed: Enemies move faster
  • Enemy Attacks: Enemies attack faster with reduced cooldowns
  • Difficulty Scaling: The difficulty timer runs faster
  • Teleporter: Teleporter charges faster
  • Player Boost: Players also receive a speed boost (0.875x the game rate)

Configuration

Access settings via the menu bar: Doga-DoubleTime

  • Custom Rate: Set the rate for Tachyon ??? (only editable when using custom artifact)
  • Difficulty Scaling: Toggle accelerated difficulty (on by default)
  • Player Boost: Toggle player speed boost (on by default)

Requirements

  • ReturnOfModding
  • LuaENVY
  • ReturnsAPI

Installation

Place this mod folder in your plugins directory:

Risk of Rain Returns/ReturnOfModding/plugins/Doga-DoubleTime/

Multiplayer

The mod uses the game's native artifact synchronization. All players will use the same Tachyon artifact when selected by the host.

CHANGELOG

Changelog

1.0.0

  • Initial release

1.0.1

  • Fixed README

1.0.2

  • Actually fixed README
  • Fixed a bug where the first teleporter of the run sometimes wouldn't have its time reduced.

1.0.3

  • Fixed asset issue
  • Added explicit Eclipse support

1.0.4

  • Added survivor projectile and timer scaling. Things like Bandit's Flashbang, Shield Generator, and Huntress' Cyclone were the target of these changes.
  • Some things may not work properly, please reach out if you notice any bugs.