You are viewing a potentially older version of this package.
View all versions.
Tachyon
Tachyon artifacts that accelerate game speed - enemies move faster, attack faster, and difficulty scales faster
By Doga
| Date uploaded | 5 months ago |
| Version | 1.0.0 |
| Download link | Doga-Tachyon-1.0.0.zip |
| Downloads | 30 |
| Dependency string | Doga-Tachyon-1.0.0 |
This mod requires the following mods to function
LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0README
Doga-DoubleTime
A Risk of Rain Returns mod that adds Tachyon artifacts to accelerate game speed.
Features
Tachyon Artifacts
Select a Tachyon artifact to activate the mod:
| Artifact | Speed |
|---|---|
| Tachyon I | 1.25x |
| Tachyon II | 1.5x |
| Tachyon III | 2x |
| Tachyon IV | 3x |
| Tachyon V | 4x |
| Tachyon ??? | Custom (0.5x - 100x) |
Effects
When a Tachyon artifact is active:
- Enemy Speed: Enemies move faster
- Enemy Attacks: Enemies attack faster with reduced cooldowns
- Difficulty Scaling: The difficulty timer runs faster
- Teleporter: Teleporter charges faster
- Player Boost: Players also receive a speed boost (0.875x the game rate)
Configuration
Access settings via the menu bar: Doga-DoubleTime
- Custom Rate: Set the rate for Tachyon ??? (only editable when using custom artifact)
- Difficulty Scaling: Toggle accelerated difficulty (on by default)
- Player Boost: Toggle player speed boost (on by default)
Requirements
- ReturnOfModding
- LuaENVY
- ReturnsAPI
Installation
Place this mod folder in your plugins directory:
Risk of Rain Returns/ReturnOfModding/plugins/Doga-DoubleTime/
Multiplayer
The mod uses the game's native artifact synchronization. All players will use the same Tachyon artifact when selected by the host.
CHANGELOG
Changelog
1.0.0
- Initial release
1.0.1
- Fixed README
1.0.2
- Actually fixed README
- Fixed a bug where the first teleporter of the run sometimes wouldn't have its time reduced.
1.0.3
- Fixed asset issue
- Added explicit Eclipse support
1.0.4
- Added survivor projectile and timer scaling. Things like Bandit's Flashbang, Shield Generator, and Huntress' Cyclone were the target of these changes.
- Some things may not work properly, please reach out if you notice any bugs.