You are viewing a potentially older version of this package. View all versions.
Doga-Tachyon-1.0.3 icon

Tachyon

Tachyon artifacts that accelerate game speed - enemies move faster, attack faster, and difficulty scales faster

By Doga
Date uploaded 5 months ago
Version 1.0.3
Download link Doga-Tachyon-1.0.3.zip
Downloads 32
Dependency string Doga-Tachyon-1.0.3

This mod requires the following mods to function

ReturnOfModding-ReturnOfModding-1.1.3 icon
ReturnOfModding-ReturnOfModding

Lua Mod Loader for Risk of Rain Returns

Preferred version: 1.1.3
LuaENVY-ENVY-1.2.0 icon
LuaENVY-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.2.0
ReturnsAPI-ReturnsAPI-0.1.42 icon
ReturnsAPI-ReturnsAPI

(Mostly done) API for modding Risk of Rain Returns.

Preferred version: 0.1.42

README

Doga-Tachyon

A Risk of Rain Returns mod that adds Tachyon artifacts to accelerate game speed.

Features

Tachyon Artifacts

Select a Tachyon artifact to activate the mod:

Artifact Speed
Tachyon I 1.25x
Tachyon II 1.5x
Tachyon III 2x
Tachyon IV 3x
Tachyon V 4x
Tachyon ??? Custom (0.5x - 100x)

Effects

When a Tachyon artifact is active:

  • Enemy Speed: Enemies move faster
  • Enemy Attacks: Enemies attack faster with reduced cooldowns
  • Difficulty Scaling: The difficulty timer runs faster
  • Teleporter: Teleporter charges faster
  • Player Boost: Players also receive a speed boost (0.875x the game rate)

Configuration

Access settings via the menu bar: Tachyon

  • Custom Rate: Set the rate for Tachyon ??? (only editable when using custom artifact)
  • Difficulty Scaling: Toggle accelerated difficulty (on by default)
  • Player Boost: Toggle player speed boost (on by default)

Requirements

  • ReturnOfModding
  • LuaENVY
  • ReturnsAPI

Installation

Place this mod folder in your plugins directory:

Risk of Rain Returns/ReturnOfModding/plugins/Doga-Tachyon/

Multiplayer

The mod uses the game's native artifact synchronization. All players will use the same Tachyon artifact when selected by the host. Difficulty scaling and player scaling settings are not synced, nor is custom rate - fiddle at your own risk.

Eclipse Compatibility

Tachyon artifacts appear in the normal artifact selection screen alongside Eclipse artifacts. However, Eclipse's special difficulty menu (opened by selecting Eclipse difficulty) uses a separate captured menu that may not include Tachyon artifacts. To use Tachyon with Eclipse, select your Tachyon artifact from the main artifact screen before selecting Eclipse difficulty.

CHANGELOG

Changelog

1.0.0

  • Initial release

1.0.1

  • Fixed README

1.0.2

  • Actually fixed README
  • Fixed a bug where the first teleporter of the run sometimes wouldn't have its time reduced.

1.0.3

  • Fixed asset issue
  • Added explicit Eclipse support

1.0.4

  • Added survivor projectile and timer scaling. Things like Bandit's Flashbang, Shield Generator, and Huntress' Cyclone were the target of these changes.
  • Some things may not work properly, please reach out if you notice any bugs.