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Klehrik-Lost_in_Orbit-0.1.0 icon

Lost in Orbit

Content expansion mod adding new items.

Date uploaded 4 months ago
Version 0.1.0
Download link Klehrik-Lost_in_Orbit-0.1.0.zip
Downloads 1809
Dependency string Klehrik-Lost_in_Orbit-0.1.0

This mod requires the following mods to function

ReturnOfModding-ReturnOfModding-1.1.16 icon
ReturnOfModding-ReturnOfModding

Lua Mod Loader for Risk of Rain Returns

Preferred version: 1.1.16
ReturnsAPI-ReturnsAPI-0.1.47 icon
ReturnsAPI-ReturnsAPI

(Mostly done) API for modding Risk of Rain Returns.

Preferred version: 0.1.47
LuaENVY-ENVY-1.2.0 icon
LuaENVY-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.2.0

README

Content mod that currently adds 6 items.

Rework of Aphelion.


Installation Instructions

Install through the Thunderstore client or r2modman (more detailed instructions here if needed).
Join the Return of Modding server for support.

CHANGELOG

v0.1.0

This mod is a reworked version of Aphelion,
adding multiplayer compatibility and polished/reworked items.

Currently existing items (and their changes):

  • Ballistic Vest
    • Adjusted sprite
  • Ration
    • Adjusted sprite
    • Emits healing vfx on use
    • Healing no longer scales with stacks
    • Refresh now happens only upon entering a new stage
    • Now only consumes 1 stack per proc
    • No longer procs at 0 health (i.e., does not save you from a lethal hit like Dio's Best Friend)
  • Phi Construct
    • Made movement behavior and animation more dynamic
    • Emits sparks vfx generally, and other particles when firing
    • Added sfx when firing
    • Base fire rate: 0.8s -> 0.7s
    • Base damage: 60% -> 70%
      • Damage no longer scales with stacks
    • Fire rate multiplier now scales with stacks
      • Scaling now works non-linearly (less % gain per max shield point at higher values)
  • Relic Guard
    • Adjusted sprite slightly
    • Shield gain: 20 flat -> 5%
    • Barrier gain on shield break: 60% (+20% per stack) -> 100% (+50% per stack)
    • Now grants an armor bonus equal to barrier gain for a brief time
    • Now affects all nearby allies
  • Six Shooter
    • Adjusted sprite slightly
    • Added visual display for shot count
  • Overloaded Capacitor
    • Adjusted sprite slightly
    • Changed lightning and damage number color
    • Emits sparks vfx when active
    • Now procs when hitting walls (just like Ukulele)
    • Shield gain per stack is now linear