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One Shot Protection
Caps the maximum damage you can take in a single hit to 90% of your maximum health + current barrier, and grants half a second of invulnerability.
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | Klehrik-One_Shot_Protection-1.0.2.zip |
| Downloads | 189 |
| Dependency string | Klehrik-One_Shot_Protection-1.0.2 |
README
Caps the maximum damage you can take in a single hit to 90% of your maximum health + current barrier, and grants half a second of invulnerability.
Now you can avoid getting instagibbed by a Blighted Rock Golem on Stage 7.
Not tested for multiplayer, but theoretically should work.
Installation Instructions
- Navigate to the folder containing the Risk of Rain Returns executable (.exe) file. (On Windows, it's
Steam/steamapps/common/Risk of Rain Returns) - Download
version.dllfrom the unofficial modding GitHub page and place it into the folder. - Run the game, and a folder called
ReturnOfModdingshould be created. - Close the game, navigate to the new folder, and extract the mod .zip into the
pluginssubfolder. - Run the game again, and the mod should now be loaded. Enjoy!
CHANGELOG
v1.0.0
- Initial release
v1.0.1
- No longer overrides higher invulnerability effects (like from Shield Generator).
v1.0.2
- Added installation instructions to the main page.
v1.0.3
- Made optimizations (to a few of my mods) to reduce load.
- Adjusted max damage calculation a bit; it's now (max health * 0.9) + current barrier.
- Updated Installation Instructions.
v1.0.4
- Added a damage window for OSP to take effect.
- Generally you don't instantly die from a single hit, but rather several instances of damage at once, which the previous implementation did not protect against (if you want to keep that behavior, just keep using v1.0.3).
- Increases iframes from 30 -> 45.
v1.0.5
- Updated all my mods to use a single helper file.
- Updated installation instructions to use the mod manager instead.
v1.0.6
- Now works in a way that doesn't leave the player "dead" for <1 frame.