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| Date uploaded | 2 years ago |
| Version | 1.0.7 |
| Download link | Klehrik-SaveMod-1.0.7.zip |
| Downloads | 1663 |
| Dependency string | Klehrik-SaveMod-1.0.7 |
This mod requires the following mods to function
LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0README
Allows you to save your ongoing runs.
Saves at the start of each stage (does not save the stage layout or variant).
A new file is created upon reaching Stage 2 (if NEW FILE is selected).
Disabled in multiplayer.
Installation Instructions
Install through the Thunderstore client or r2modman (more detailed instructions here if needed).
Join the Return of Modding server for support.
Usage
- Open the ImGUI window display (default key is
Insert) - Select an existing file and enter a run to continue it.
CHANGELOG
v1.1.6
- Prevent
stage_gotoandON_STAGE_STARTfrom running twice when loading a save - Add public method
is_loading
v1.1.5
- Change custom callback calling to new syntax
v1.1.4
- Save progress for the following:
- Stage variant
- Huntress' "The Hunt" achievement progress
v1.1.3
- Add
"save"/"load"callbacks for other mods to add custom data
v1.1.2
- Fix results screen being borked when loading a save
- Disable for local coop
v1.1.1
- Fix crash when loading certain items
- Add hourglass icon beside run time in UI
- Prevent incrementing
games_played_totalandsurvivor_*_games_playedwhen loading a save
v1.1.0
- Update to use RAPI
- Revamp UI
v1.0.9
- Updated alongside RMT.
- Now sets the minimum ImGui window size to 600x400.
- More values saved as namespace-identifiers now instead of ID numbers.
v1.0.8
- Fixed off-by-one error in "Stages Completed" on the stats screen.
- Fixed incorrect skill saving for skills that are changed (e.g., Sniper's Z and V)
v1.0.7
- Updated alongside RMT.
- Now saves skill identifiers instead of ID numbers (which is prone to change depending on mods loaded).
- Now sets active artifacts properly again.
v1.0.6
- Replaced lua syntax array accessing with gm.array_get
v1.0.5
- Changed ImGui window to use radio buttons instead
- Reduced memory usage (I think)
- Change: Temporary items are now saved
- Fix: Crash when loading files with items that create RMT custom objects
- Fix: Now shows the correct survivor on results screen
- Fix: Should no longer throw an error when there are too many save files
v1.0.4
- Should no longer crash on pressing "Try Again"
v1.0.3
- Fix: Sniper runs are no longer softlocked if you enter a new stage and quit before reloading
- The "Reload" skill got saved instead of "Snipe"
v1.0.2
- ! Does not load existing files from previous versions !
- Change: Gold you manage to sneak into the next stage is now saved
- Change: Items now load in order of acquiry
- Fix: Artifacts now toggle correctly
- Fix: Enemy and chest scaling no longer reset
- Fix: HP gained from Infusion is now saved
- Fix: Equipment is now saved
- Fix: Triggering OSP from OSP mod no longer deletes the save file
- Fix: Drones are now saved
- Fix: Selected skin is now saved
v1.0.1
- Fixed some things not loading.
- Added short explanation text for usage in-game.
v1.0.0
- Initial release