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Skill Damage Changes

Adjusts the damage values of several skills.

By Klehrik
Date uploaded 2 years ago
Version 1.0.0
Download link Klehrik-Skill_Damage_Changes-1.0.0.zip
Downloads 413
Dependency string Klehrik-Skill_Damage_Changes-1.0.0

README

Adjusts the damage values of several skills.
(Adjusted skill descriptions are displayed in English, as I have no idea how to change the localization files.)

Changes are listed below (feel free to suggest some):

[Commando]
Double Tap          60%     -> 65%
Full Metal Jacket   230%    -> 260%
Suppressive Fire    6x60%   -> 6x65%

[Enforcer]
Shrapnel Grenade    3x60%   -> 3x70%

[Bandit]
Blast               80%     -> 90%
Lights Out          500%    -> 600%
Standoff            500%    -> 600%

[Engineer]
Shockwave Mine      120%    -> 250%

[Sniper]
Heavy Recoil        200%    -> 320%

[Mercenary]
Whirlwind           2x80%   -> 2x125%

[CHEF]
SLICE               125%    -> 200%
COOK                6x50%   -> 6x80%

Installation Instructions

  • Navigate to the folder containing the Risk of Rain Returns executable (.exe) file. (Steam/steamapps/common/Risk of Rain Returns)
  • Download version.dll from either Thunderstore or the unofficial modding GitHub page and place it into the folder.
  • Run the game, and a folder called ReturnOfModding should be created.
  • Close the game, navigate to the new folder, and extract the mod .zip into the plugins subfolder.
  • Run the game again, and the mod should now be loaded. Enjoy!

CHANGELOG

v1.0.0

  • Initial release

v1.0.1

  • Updated installation instructions to use the mod manager instead.

v1.0.2

  • [Enforcer] Shrapnel Grenade
    • Damage: 3x70% -> 3x75%
  • [Mercenary] Whirlwind
    • Damage: 2x125% -> 2x130%
  • [Loader] Bullet Punch
    • Damage: 1000% -> 1500%
  • Fixed incorrect skill descriptions for various characters.