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| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | Klehrik-Skill_Damage_Changes-1.0.0.zip |
| Downloads | 413 |
| Dependency string | Klehrik-Skill_Damage_Changes-1.0.0 |
README
Adjusts the damage values of several skills.
(Adjusted skill descriptions are displayed in English, as I have no idea how to change the localization files.)
Changes are listed below (feel free to suggest some):
[Commando]
Double Tap 60% -> 65%
Full Metal Jacket 230% -> 260%
Suppressive Fire 6x60% -> 6x65%
[Enforcer]
Shrapnel Grenade 3x60% -> 3x70%
[Bandit]
Blast 80% -> 90%
Lights Out 500% -> 600%
Standoff 500% -> 600%
[Engineer]
Shockwave Mine 120% -> 250%
[Sniper]
Heavy Recoil 200% -> 320%
[Mercenary]
Whirlwind 2x80% -> 2x125%
[CHEF]
SLICE 125% -> 200%
COOK 6x50% -> 6x80%
Installation Instructions
- Navigate to the folder containing the Risk of Rain Returns executable (.exe) file. (
Steam/steamapps/common/Risk of Rain Returns) - Download
version.dllfrom either Thunderstore or the unofficial modding GitHub page and place it into the folder. - Run the game, and a folder called
ReturnOfModdingshould be created. - Close the game, navigate to the new folder, and extract the mod .zip into the
pluginssubfolder. - Run the game again, and the mod should now be loaded. Enjoy!
CHANGELOG
v1.0.0
- Initial release
v1.0.1
- Updated installation instructions to use the mod manager instead.
v1.0.2
- [Enforcer] Shrapnel Grenade
- Damage: 3x70% -> 3x75%
- [Mercenary] Whirlwind
- Damage: 2x125% -> 2x130%
- [Loader] Bullet Punch
- Damage: 1000% -> 1500%
- Fixed incorrect skill descriptions for various characters.