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MultiDPSReturns
Shows a DPS panel for every player in the party, averaged over the current stage.
By OchaDashiMan
| Date uploaded | a week ago |
| Version | 1.0.0 |
| Download link | OchaDashiMan-MultiDPSReturns-1.0.0.zip |
| Downloads | 20 |
| Dependency string | OchaDashiMan-MultiDPSReturns-1.0.0 |
This mod requires the following mods to function
README
MultiDPSReturns
Shows a per-player DPS panel in the corner of the screen.

How the number is calculated
Per stage, not a rolling window:
DPS = total damage dealt on this stage / time since entering it
Everything resets on a new stage. Standing around makes your number drop, because the clock keeps running. Players who die keep their row, and their DPS decays for the rest of the stage.
Minion damage — drones, turrets, summons — is traced back to its owner and counted as theirs.
What each column shows
| Column | |
|---|---|
| Name | The player's name. Rows are sorted by DPS, highest first. Yours is highlighted |
| DPS | Three significant digits under 100, whole numbers above it |
| % | That player's share of the team total |
| Items | Total carried, then a breakdown: white and green on the first line, red and boss on the second |
Configuration
In the game's own settings menu, under MULTIDPSRETURNS:
- Show Panel
- Show Items
- Horizontal / Vertical Offset — distance from the bottom-right corner
Compatibility
Client-side display only. It reads damage values and draws; it changes nothing and sends nothing over the network.
License
MIT