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RobomandosLab-DeerectorsCut-1.0.2 icon

DeerectorsCut

A collection of QoL tweaks and subtle reworks

Date uploaded 3 months ago
Version 1.0.2
Download link RobomandosLab-DeerectorsCut-1.0.2.zip
Downloads 529
Dependency string RobomandosLab-DeerectorsCut-1.0.2

This mod requires the following mods to function

ReturnOfModding-ReturnOfModding-1.1.20 icon
ReturnOfModding-ReturnOfModding

Lua Mod Loader for Risk of Rain Returns

Preferred version: 1.1.20
ReturnsAPI-ReturnsAPI-0.1.54 icon
ReturnsAPI-ReturnsAPI

(Mostly done) API for modding Risk of Rain Returns.

Preferred version: 0.1.54

README

Deerector's Cut

This mod is an unofficial implementation of a series of tweaks and subtle reworks, designed by RoRR developer Dee'.

Multiplayer-compatible (Or atleast should be. Report any issues to azulineskye on discord)

Includes configs for disabling and enabling specific tweaks, accessible from the in-game mod settings. Some settings might require restarting the run to be applied correctly.

Overview

Survivors:

  • Acrid

    • Festering Wounds: Now able to hit multiple enemies
  • Artificer:

    • Flame Chakrams: Reworked to have better feedback and feel more reliable
    • Charged Nanobomb: Gains a +75% damage bonus at full charge, totalling 1050%
    • Frost Barrier: Explosion damage upped to 400% (from 100%)
  • CHEF:

    • SLICE: Works with the Rapid Fire accessibility setting
    • COOK: Killing enemies near the pot extends its duration and adds food to it, also can crit now
  • HAN-D:

    • OVERCLOCK: Gives a brief speed boost that can be extended by hitting enemies
  • Mercenary

    • Focused Strike: Slighlty reduced window of time for parrying

Elites

  • Volatile:

    • When its missiles try to arm while too close to its target, they get delayed by half a second
  • Overloading:

    • Reworked. Creates a telegraphed AoE around themselves, doing ramping chip damage every tick

Monsters

  • Wandering Vagrant:

    • When its orbs try to arm while too close to its target, they get delayed by half a second
  • Greater Wisp:

    • Its attack has a slightly longer windup
    • Can't attack immediately after spawning
      • Also applies to Archaic Wisp
  • Ancient Wisp:

    • Its fire pillars take longer to detonate, and are more spaced out
    • The pillar explosion's hitbox extends higher. You can't jump it anymore!
  • Imp Overlord:

    • Its melee attacks now have windup, giving more time to react
    • Its laser attack takes longer to detonate, and the explosion hitbox is significantly taller
      • Additional effects and particles have been added to improve readability
  • Cremator:

    • When the player is close to it, its projectiles give more time to react and dodge
  • Jellyfish:

    • Reduced size of hitbox

Stages:

  • Damp Caverns:
    • Added new Interactable: Toll Gate
      • Spawns in pairs on opposite sides of the stage
      • Teleports you to the other gate when used

Items:

  • Imp Overlord's Tentacle
    • Allied Imps display their spawn dialogue properly
    • Allied Imps are targettable by enemies

Miscellaneous:

  • Drone health scaling now updates with difficulty scaling without needing the drone to be destroyed and re-bought

Credits

  • Design, prototyping, and sprite art by Dee'
  • Toll Gate SFX by Winslow
  • Currently updated and maintained by AzulineSkye. Support me here!
  • Previously programmed by Kris

CHANGELOG

v1.0.2

  • Fixed Mercenary's Focused Strike tweaks not working.
  • Fixed Acrid's Festering Wounds tweaks not working unless hotloaded.
  • Fixed Overloading elites throwing more errors.

v1.0.1

  • Fixed Overclock's reworked description only applying if you turn off and on Overclock Tweaks.
  • Fixed an outdated RAPI function name causing errors in Overloading Elite's Rework.

v1.0.0

  • Deerectors Cut Returns!
  • Made CHEF's COOK able to crit.
  • Removed Magma Worm tweaks as they are now included in vanilla.
  • Added toggles to all tweaks in the mod settings.
  • Added Description Fixes - Fixes all inaccurate descriptions in skills, items and survivor logs.
  • Added Overclock Tweaks - HAN-D's Overclock skill now gives a brief speed boost that can be extended by hitting enemies.
  • Added Festering Wounds Tweaks - Acrid's Festering Wounds is now able to hit multiple enemies.