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ProperSave MultiSave
A save for every run instead of one per group of players. Pick, export, import and delete saves in the lobby, also in multiplayer
CHANGELOG
1.0.0
- initial release
- every run gets a save of its own, a new run no longer writes over the last one of the same players
- a "Saves" button next to Load in the lobby: pick, duplicate, export, import and delete saves, with a picture of the stage and what is in the save
- saves are no longer deleted when the run ends, can be changed
- a limit for how many saves are kept
- earlier stages of a run can be kept as saves of their own ("Stages kept per run")
- favorites: a star that keeps a save from being deleted on its own, all of them are shown in Favorites as well
- folders to sort saves into by dragging them onto one
- every group of the list can be opened and closed
- the list can be sorted by date, stage or run time
- the details of a save show the items and equipment of every player as icons, their stats, the loop, the artifacts, the monster level and the next stage
- saves can be given a name of their own
- a double click on a save picks it and closes the window, Esc closes the window
- a Load button that loads the save right away
- controller support (kinda janky, mouse and keyboard work better), and the hint of ProperSave's Load for controllers shows its button instead of "[UNBOUND]"
- the names of the players everywhere, also in the tooltip of the Load button and for players that aren't in the lobby