You are viewing a potentially older version of this package. View all versions.
Alastair_069-NemesisAmpExpanded-1.3.2 icon

NemesisAmpExpanded

Expands Nemesis Amp with several new alternate skills, major skill reworks, multiple skin, persistent Controlled Charge, Gathering Storm improvements, custom VFX, balance changes, and fixes.

Date uploaded 2 weeks ago
Version 1.3.2
Download link Alastair_069-NemesisAmpExpanded-1.3.2.zip
Downloads 778
Dependency string Alastair_069-NemesisAmpExpanded-1.3.2

This mod requires the following mods to function

NeonRain-Amp-2.2.1 icon
NeonRain-Amp

Ride the lightning (SoTS Update!)

Preferred version: 2.2.1
RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
Bloonjitsu7-BetterAmp-1.0.0 icon
Bloonjitsu7-BetterAmp

An overhaul for Amp and Nemesis Amp while also properly updating their compatibility with Seekers of the Storm and Alloyed Collective. Icon by DTEE Draws!

Preferred version: 1.0.0
KingEnderBrine-ScrollableLobbyUI-1.10.5 icon
KingEnderBrine-ScrollableLobbyUI

Adds scrolling to lobby UI (skills, loadout, character select, difficulty)

Preferred version: 1.10.5
Rune580-Risk_Of_Options-2.8.6 icon
Rune580-Risk_Of_Options

A convenient API for adding BepInEx ConfigEntry's to a option menu

Preferred version: 2.8.6

README

Nemesis Amp Expanded

An expansion and polish mod for Nemesis Amp from NeonRain's Amp mod.

Nemesis Amp already had one of my favorite foundations for a survivor, so this mod builds further on his existing mechanics rather than replacing them.

The main focus is Controlled Charge, Gathering Storm, and giving Nemesis Amp more ways to convert setup into explosive momentum.

Version 1.3 Adds 2 new skills to Nemesis Amp. Totaling 18 skills for him. This will be the last update for a while. Perhaps indefinitely.

Requirements

Amp by NeonRain

Better Amp by Bloonjitsu7

R2API Prefab

Risk of options by Rune580

ScrollableLobbyUI by KingEnderBrine

This mod is not standalone. Nemesis Amp from the original Amp mod is required.

This mod was mostly made for myself. It will most likely have bugs, issues and not be particularly the most balanced mod out there. But i am having fun making the new skills and how they interact with the base 2 systems Nemesis Amp has. So I figured others might enjoy them too.

This is my first attempt at modding anything in risk of rain 2.

CHANGELOG

Changelog

1.3.2

Massively Improved Startup Time

1.3.1

Fixed bug where the new primaries didn't apply Controlled charge

1.3

Added Returning Blade

Added Weave Volley

1.2

Added Capacitor Blade Primary

Added Resonant Bolt Secondary

Added Thunderfall Utility

Added Electrical Overload Special

Added 15 New skins

Added Configuration for all new and reworked skills

Fixed Luminous shot not working with Lorentz blades

1.1.5

Shortened Description and ReadMe

1.1.4

Icon Change

1.1.1/3

Description and README fixes

1.1.0

New Skills

Added Lorentz Cleave alternate Primary

Maximum Gathering Storm lightning finisher

Added Arc Burst alternate Secondary

Added Countercurrent alternate Utility

Added Charge Compression alternate Special

Skill Reworks

Reworked Fulmination:

Now fires discrete lightning bursts

Reworked Static Field:

Amplifies external Controlled Charge application

Existing Skill Improvements

Expanded Gathering Storm compatibility across the new skills

Added Gathering Storm scaling to Lorentz Cleave

Added additional Controlled Charge interactions

Improved Charge Compression compatibility with multi-hit and persistent skills

Improved Conductive Stake behavior and presentation

Added skin-aware VFX support across newly added skills

Visual / Animation Improvements

Added custom Lorentz Cleave sword visuals and slash effects

Added Countercurrent brace animation using Nemesis Amp's intro animation

Added smooth animation blending into and out of Countercurrent

Added successful and failed parry explosion effects

Added lightning-trail VFX to Countercurrent's successful follow-up

Expanded Crimson compatibility to new skills and effects

Other

Various balance adjustments

Compatibility fixes

Additional audio and VFX polish

Internal performance improvements

1.0.0

Initial release.

Added Conductive Stake alternate Secondary

Added Overdrive alternate Special

Added extended Gathering Storm scaling

Added Gathering Storm HUD support above 100%

Fixed empowered Primary behavior above 100% Gathering Storm

Fixed Lorentz / Flux Blades Gathering Storm damage scaling

Reworked Controlled Charge persistence

Prevented Voltaic Onslaught from consuming Controlled Charge

Rebalanced Voltaic Onslaught Controlled Charge scaling

Added Crimson skin

Added extensive Crimson VFX recoloring

Added custom Conductive Stake VFX and audio

Added Overdrive VFX

Various Nemesis Amp compatibility and polish fixes