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NemesisAmpExpanded
Expands Nemesis Amp with several new alternate skills, major skill reworks, multiple skin, persistent Controlled Charge, Gathering Storm improvements, custom VFX, balance changes, and fixes.
By Alastair_069
| Date uploaded | 2 weeks ago |
| Version | 1.3.2 |
| Download link | Alastair_069-NemesisAmpExpanded-1.3.2.zip |
| Downloads | 778 |
| Dependency string | Alastair_069-NemesisAmpExpanded-1.3.2 |
This mod requires the following mods to function
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.1.1Bloonjitsu7-BetterAmp
An overhaul for Amp and Nemesis Amp while also properly updating their compatibility with Seekers of the Storm and Alloyed Collective. Icon by DTEE Draws!
Preferred version: 1.0.0KingEnderBrine-ScrollableLobbyUI
Adds scrolling to lobby UI (skills, loadout, character select, difficulty)
Preferred version: 1.10.5Rune580-Risk_Of_Options
A convenient API for adding BepInEx ConfigEntry's to a option menu
Preferred version: 2.8.6README
Nemesis Amp Expanded
An expansion and polish mod for Nemesis Amp from NeonRain's Amp mod.
Nemesis Amp already had one of my favorite foundations for a survivor, so this mod builds further on his existing mechanics rather than replacing them.
The main focus is Controlled Charge, Gathering Storm, and giving Nemesis Amp more ways to convert setup into explosive momentum.
Version 1.3 Adds 2 new skills to Nemesis Amp. Totaling 18 skills for him. This will be the last update for a while. Perhaps indefinitely.
Requirements
Amp by NeonRain
Better Amp by Bloonjitsu7
R2API Prefab
Risk of options by Rune580
ScrollableLobbyUI by KingEnderBrine
This mod is not standalone. Nemesis Amp from the original Amp mod is required.
This mod was mostly made for myself. It will most likely have bugs, issues and not be particularly the most balanced mod out there. But i am having fun making the new skills and how they interact with the base 2 systems Nemesis Amp has. So I figured others might enjoy them too.
This is my first attempt at modding anything in risk of rain 2.
CHANGELOG
Changelog
1.3.2
Massively Improved Startup Time
1.3.1
Fixed bug where the new primaries didn't apply Controlled charge
1.3
Added Returning Blade
Added Weave Volley
1.2
Added Capacitor Blade Primary
Added Resonant Bolt Secondary
Added Thunderfall Utility
Added Electrical Overload Special
Added 15 New skins
Added Configuration for all new and reworked skills
Fixed Luminous shot not working with Lorentz blades
1.1.5
Shortened Description and ReadMe
1.1.4
Icon Change
1.1.1/3
Description and README fixes
1.1.0
New Skills
Added Lorentz Cleave alternate Primary
Maximum Gathering Storm lightning finisher
Added Arc Burst alternate Secondary
Added Countercurrent alternate Utility
Added Charge Compression alternate Special
Skill Reworks
Reworked Fulmination:
Now fires discrete lightning bursts
Reworked Static Field:
Amplifies external Controlled Charge application
Existing Skill Improvements
Expanded Gathering Storm compatibility across the new skills
Added Gathering Storm scaling to Lorentz Cleave
Added additional Controlled Charge interactions
Improved Charge Compression compatibility with multi-hit and persistent skills
Improved Conductive Stake behavior and presentation
Added skin-aware VFX support across newly added skills
Visual / Animation Improvements
Added custom Lorentz Cleave sword visuals and slash effects
Added Countercurrent brace animation using Nemesis Amp's intro animation
Added smooth animation blending into and out of Countercurrent
Added successful and failed parry explosion effects
Added lightning-trail VFX to Countercurrent's successful follow-up
Expanded Crimson compatibility to new skills and effects
Other
Various balance adjustments
Compatibility fixes
Additional audio and VFX polish
Internal performance improvements
1.0.0
Initial release.
Added Conductive Stake alternate Secondary
Added Overdrive alternate Special
Added extended Gathering Storm scaling
Added Gathering Storm HUD support above 100%
Fixed empowered Primary behavior above 100% Gathering Storm
Fixed Lorentz / Flux Blades Gathering Storm damage scaling
Reworked Controlled Charge persistence
Prevented Voltaic Onslaught from consuming Controlled Charge
Rebalanced Voltaic Onslaught Controlled Charge scaling
Added Crimson skin
Added extensive Crimson VFX recoloring
Added custom Conductive Stake VFX and audio
Added Overdrive VFX
Various Nemesis Amp compatibility and polish fixes