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NoGoldVisuals
Removes the gold visual effects but keeps the gold reward.
| Date uploaded | a year ago |
| Version | 1.0.0 |
| Download link | AllOfThem-NoGoldVisuals-1.0.0.zip |
| Downloads | 83 |
| Dependency string | AllOfThem-NoGoldVisuals-1.0.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1900README
No Gold Visuals - Risk of Rain 2 Mod
🔹 Removes gold visual effects but keeps the gold reward!
🔹 Increases performance in late-game by reducing particle clutter.
📌 Features
✅ Removes unnecessary gold visuals (gold pots, floating coins, etc.)
✅ Gold rewards are still given to the player as normal
✅ Improves performance in later stages with many enemies
✅ Lightweight & compatible with other mods
📥 Installation
With Thunderstore Mod Manager (Recommended)
1️⃣ Open Thunderstore Mod Manager
2️⃣ Search for NoGoldVisuals in the Risk of Rain 2 category
3️⃣ Click "Install"
4️⃣ Start the game & enjoy better performance! 🎮
Manual Installation
1️⃣ Download the latest NoGoldVisuals.zip from Thunderstore or GitHub.
2️⃣ Extract the ZIP file.
3️⃣ Move the NoGoldVisuals.dll file into:
Risk of Rain 2/BepInEx/plugins/NoGoldVisuals/
4️⃣ Start the game!
🔄 Compatibility & Updates
✅ Compatible with all BepInEx mods
✅ Multiplayer safe
✅ Will be updated for future RoR2 patches
🚀 For bug reports & feature requests, visit: GitHub Issues
❓ FAQ
❓ Does this mod remove gold rewards?
➡️ No! You still get gold, but the visual effects (gold coins, pots) are removed.
❓ Does this improve performance?
➡️ Yes, especially in late-game runs where thousands of gold effects can spawn.
👨💻 Credits
🛠️ Developed by: Pascal Stellmacher
🔧 Powered by: BepInEx
🛠️ Open-source & contributions are welcome! Fork on GitHub & submit PRs. 🚀
📌 Download & Play Now!
📥 Thunderstore Link | 🛠️ GitHub Repo
CHANGELOG
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1.1.1
- Formatted changelog and enhanced mod description.
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1.1.0
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Bug Fixes:
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Fixed an issue where items would not spawn after completing Void Field cells.
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Fixed a bug that prevented the False Son from spawning after the cutscene in the Prime Meridian fight.
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Fixed a bug that prevented Mithrix from spawning after the cutscene at the apex of Commencement.
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Changes:
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The mod is no longer purely client-side. All players in a session (including clients) must now have the mod installed for it to work correctly. (Previously, only the host needed it.)
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Improvements:
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Optimized the handling of gold-related visual effects to prevent unintended interactions with the game's reward system.
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Miscellaneous:
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Probably many more currently unknown interactions have been fixed or altered.
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1.0.5
- Transfered project to community github and fixed icon
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1.0.4
- Refurbished code and updated README.md for clarification
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1.0.3
- Added Changelog
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1.0.2
- Fixed players not gaining exp on defeating enemies
- Added missing dependency
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1.0.1
- Fixed an issue on gold pots spawning from enemies on later stages
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1.0.0
- Initial Release