Decompiled source of MithrixAntiDrone v1.0.0

MithrixAntiDrone.dll

Decompiled 10 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using EntityStates;
using EntityStates.BrotherMonster;
using Microsoft.CodeAnalysis;
using MithrixAntiDrone.Changes;
using MithrixAntiDrone.Modules;
using On.EntityStates.BrotherMonster;
using On.RoR2;
using R2API;
using RoR2;
using RoR2.CharacterAI;
using RoR2.ContentManagement;
using RoR2BepInExPack.GameAssetPathsBetter;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MithrixAntiDrone")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MithrixAntiDrone")]
[assembly: AssemblyTitle("MithrixAntiDrone")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MithrixAntiDrone
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("com.Bloonjitsu7.MithrixAntiDrone", "MithrixAntiDrone", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class MainPlugin : BaseUnityPlugin
	{
		public void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			new ContentPacks().Initialize();
			Main main = new Main();
			Config.SetupConfig(((BaseUnityPlugin)this).Config);
			main.Initialize();
		}
	}
}
namespace MithrixAntiDrone.Modules
{
	public static class Buffs
	{
		internal static List<BuffDef> buffDefs = new List<BuffDef>();

		internal static BuffDef AddNewBuff(string buffName, Sprite buffIcon, Color buffColor, bool canStack = false, bool isDebuff = false, bool isCooldown = false, bool isHidden = false, bool ignoreNectar = false, bool isPercent = false, bool isDOT = false, Flags buffFlag = (Flags)0)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			BuffDef val = ScriptableObject.CreateInstance<BuffDef>();
			((Object)val).name = buffName;
			val.buffColor = buffColor;
			val.canStack = canStack;
			val.isDebuff = isDebuff;
			val.eliteDef = null;
			val.iconSprite = buffIcon;
			val.isCooldown = isCooldown;
			val.isHidden = isHidden;
			val.ignoreGrowthNectar = ignoreNectar;
			val.flags = buffFlag;
			val.stackingDisplayMethod = (StackingDisplayMethod)(isPercent ? 1 : 0);
			val.isDOT = isDOT;
			buffDefs.Add(val);
			return val;
		}
	}
	public static class Effects
	{
		private static GameObject finder = Addressables.LoadAssetAsync<GameObject>((object)RoR2_Base_Mushroom.MushroomWard_prefab).WaitForCompletion();

		public static List<EffectDef> effectDefs = new List<EffectDef>();

		internal static void RegisterEffects()
		{
		}

		private static GameObject CreateTracer()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = CloneTracer("RoR2/Base/Huntress/TracerHuntressSnipe.prefab", "TracerStormboundAurelioniteLaser", Color.red, new Color(1f, 0.04f, 0.04f, 1f), 2f);
			Object.Destroy((Object)(object)((Component)val.transform.Find("TracerHead")).gameObject);
			return val;
		}

		private static GameObject CloneObject(string originalObjectName, string newObjectName, Color color1, Color color2, float scaleMult = 1f, float colorTemp = 0f, bool colorMesh = true, string soundName = "", bool parentToTransform = false, bool recolor = true, bool overrideEffect = false)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = Addressables.LoadAssetAsync<GameObject>((object)originalObjectName).WaitForCompletion();
			if ((Object)(object)val == (Object)null)
			{
				Log.Warning(originalObjectName + " is null!");
				return null;
			}
			GameObject val2 = PrefabAPI.InstantiateClone(val, newObjectName, false);
			if ((Object)(object)val2.GetComponent<EffectComponent>() == (Object)null)
			{
				val2.AddComponent<EffectComponent>();
			}
			if ((Object)(object)val2.GetComponent<VFXAttributes>() == (Object)null)
			{
				val2.AddComponent<VFXAttributes>();
			}
			val2.GetComponent<VFXAttributes>().vfxPriority = (VFXPriority)2;
			val2.GetComponent<VFXAttributes>().DoNotPool = true;
			if (recolor)
			{
				val2.Recolor(color1, color2, scaleMult, colorTemp, colorMesh);
			}
			CreateEffectFromObject(val2, soundName, parentToTransform, overrideEffect);
			return val2;
		}

		private static GameObject CloneTracer(string originalTracerName, string newTracerName, Color color1, Color color2, float widthMult = 1f, float? speed = null, float? length = null)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0101: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = Addressables.LoadAssetAsync<GameObject>((object)originalTracerName).WaitForCompletion();
			if ((Object)(object)val == (Object)null)
			{
				Log.Warning(originalTracerName + " is null!");
				return null;
			}
			GameObject val2 = PrefabAPI.InstantiateClone(val, newTracerName, false);
			if (!Object.op_Implicit((Object)(object)val2.GetComponent<EffectComponent>()))
			{
				val2.AddComponent<EffectComponent>();
			}
			if (!Object.op_Implicit((Object)(object)val2.GetComponent<VFXAttributes>()))
			{
				val2.AddComponent<VFXAttributes>();
			}
			val2.GetComponent<VFXAttributes>().vfxPriority = (VFXPriority)2;
			val2.GetComponent<VFXAttributes>().DoNotPool = true;
			if (!Object.op_Implicit((Object)(object)val2.GetComponent<NetworkIdentity>()))
			{
				val2.AddComponent<NetworkIdentity>();
			}
			val2.GetComponent<Tracer>().speed = (speed.HasValue ? speed.Value : val2.GetComponent<Tracer>().speed);
			val2.GetComponent<Tracer>().length = (length.HasValue ? length.Value : val2.GetComponent<Tracer>().length);
			val2.Recolor(color1, color2, widthMult);
			CreateAndAddEffectDef(val2);
			return val2;
		}

		private static void Recolor(this GameObject thingToColor, Color color1, Color color2, float widthMult = 1f, float colorTemp = 0f, bool colorMesh = true)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c7: Expected O, but got Unknown
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_011f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0144: Unknown result type (might be due to invalid IL or missing references)
			//IL_0171: Unknown result type (might be due to invalid IL or missing references)
			//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0290: Unknown result type (might be due to invalid IL or missing references)
			//IL_02a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b6: Unknown result type (might be due to invalid IL or missing references)
			bool flag = true;
			LineRenderer[] componentsInChildren = thingToColor.GetComponentsInChildren<LineRenderer>();
			foreach (LineRenderer val in componentsInChildren)
			{
				bool flag2 = true;
				val.startColor = color1;
				val.endColor = color2;
				if (widthMult != 1f)
				{
					val.widthMultiplier *= widthMult;
				}
			}
			ParticleSystem[] componentsInChildren2 = thingToColor.GetComponentsInChildren<ParticleSystem>();
			foreach (ParticleSystem val2 in componentsInChildren2)
			{
				MainModule main = val2.main;
				MinMaxCurve startSize = ((MainModule)(ref main)).startSize;
				((MainModule)(ref main)).startSize = new MinMaxCurve(((MinMaxCurve)(ref startSize)).constant * widthMult);
				((MainModule)(ref main)).startColor = new MinMaxGradient(color1);
				TrailModule trails = val2.trails;
				if (((TrailModule)(ref trails)).enabled)
				{
					Gradient val3 = new Gradient();
					GradientColorKey[] array = (GradientColorKey[])(object)new GradientColorKey[2];
					array[0].color = color1;
					array[0].time = 0f;
					array[1].color = color2;
					array[1].time = 1f;
					GradientAlphaKey[] array2 = (GradientAlphaKey[])(object)new GradientAlphaKey[2];
					array2[0].alpha = color1.a;
					array2[0].time = 0f;
					array2[1].alpha = color2.a;
					array2[1].time = 1f;
					val3.SetKeys(array, array2);
					((TrailModule)(ref trails)).colorOverLifetime = new MinMaxGradient(val3);
				}
			}
			Light[] componentsInChildren3 = thingToColor.GetComponentsInChildren<Light>();
			foreach (Light val4 in componentsInChildren3)
			{
				if (colorTemp > 0f)
				{
					val4.colorTemperature = colorTemp;
					val4.useColorTemperature = true;
				}
				else
				{
					val4.useColorTemperature = false;
				}
				val4.color = color1;
				Transform transform = ((Component)val4).transform;
				transform.localScale *= widthMult;
			}
			ParticleSystemRenderer[] componentsInChildren4 = thingToColor.GetComponentsInChildren<ParticleSystemRenderer>();
			foreach (ParticleSystemRenderer val5 in componentsInChildren4)
			{
				((Renderer)val5).material.SetColor("_MainColor", color1);
				((Renderer)val5).material.SetColor("_Color", color1);
				((Renderer)val5).material.SetColor("_TintColor", color2);
			}
			if (colorMesh)
			{
				MeshRenderer[] componentsInChildren5 = thingToColor.GetComponentsInChildren<MeshRenderer>();
				foreach (MeshRenderer val6 in componentsInChildren5)
				{
					((Renderer)val6).material.SetColor("_MainColor", color1);
					((Renderer)val6).material.SetColor("_Color", color1);
					((Renderer)val6).material.SetColor("_TintColor", color2);
				}
			}
		}

		internal static void AddEffectDef(EffectDef effectDef)
		{
			effectDefs.Add(effectDef);
		}

		internal static EffectDef CreateAndAddEffectDef(GameObject effectPrefab, bool donotPool = false)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			if (donotPool)
			{
				VFXAttributes val = effectPrefab.GetComponent<VFXAttributes>();
				if ((Object)(object)val == (Object)null)
				{
					val = effectPrefab.AddComponent<VFXAttributes>();
				}
				val.DoNotPool = true;
			}
			EffectDef val2 = new EffectDef(effectPrefab);
			AddEffectDef(val2);
			return val2;
		}

		internal static void CreateEffectFromObject(GameObject newEffect, string soundName, bool parentToTransform, bool overrideEffect)
		{
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			newEffect.AddComponent<DestroyOnTimer>().duration = 6f;
			newEffect.AddComponent<NetworkIdentity>();
			if (!Object.op_Implicit((Object)(object)newEffect.GetComponent<VFXAttributes>()))
			{
				newEffect.AddComponent<VFXAttributes>().vfxPriority = (VFXPriority)2;
			}
			EffectComponent component = newEffect.GetComponent<EffectComponent>();
			if (!Object.op_Implicit((Object)(object)component))
			{
				component = newEffect.AddComponent<EffectComponent>();
				component.applyScale = true;
				component.effectIndex = (EffectIndex)(-1);
				component.parentToReferencedTransform = parentToTransform;
				component.positionAtReferencedTransform = true;
				component.soundName = soundName;
			}
			else if (overrideEffect)
			{
				component.applyScale = true;
				component.effectIndex = (EffectIndex)(-1);
				component.parentToReferencedTransform = parentToTransform;
				component.positionAtReferencedTransform = true;
				component.soundName = soundName;
			}
			CreateAndAddEffectDef(newEffect);
		}
	}
	internal class ContentPacks : IContentPackProvider
	{
		internal ContentPack contentPack = new ContentPack();

		public string identifier => "com.Bloonjitsu7.MithrixAntiDrone";

		public void Initialize()
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected O, but got Unknown
			Effects.RegisterEffects();
			ContentManager.collectContentPackProviders += new CollectContentPackProvidersDelegate(ContentManager_collectContentPackProviders);
		}

		private void ContentManager_collectContentPackProviders(AddContentPackProviderDelegate addContentPackProvider)
		{
			addContentPackProvider.Invoke((IContentPackProvider)(object)this);
		}

		public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args)
		{
			contentPack.identifier = identifier;
			contentPack.effectDefs.Add(Effects.effectDefs.ToArray());
			contentPack.buffDefs.Add(Buffs.buffDefs.ToArray());
			args.ReportProgress(1f);
			yield break;
		}

		public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args)
		{
			ContentPack.Copy(contentPack, args.output);
			args.ReportProgress(1f);
			yield break;
		}

		public IEnumerator FinalizeAsync(FinalizeAsyncArgs args)
		{
			args.ReportProgress(1f);
			yield break;
		}
	}
}
namespace MithrixAntiDrone.Changes
{
	public class Main
	{
		public void Initialize()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			new MithrixItem().Init();
			GameObject val = Addressables.LoadAssetAsync<GameObject>((object)RoR2_Base_Brother.BrotherHurtMaster_prefab).WaitForCompletion();
			BaseAI component = val.GetComponent<BaseAI>();
			if (Object.op_Implicit((Object)(object)component))
			{
				component.prioritizePlayers = true;
			}
		}
	}
	public class MithrixItem
	{
		public static ItemDef mithrixItem;

		public void Init()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Expected O, but got Unknown
			CreateItem();
			SpellChannelState.OnEnter += new hook_OnEnter(OnMithrixSpellEnter);
			HealthComponent.TakeDamageProcess += new hook_TakeDamageProcess(OnTakeDamage);
		}

		public void OnTakeDamage(orig_TakeDamageProcess orig, HealthComponent self, DamageInfo info)
		{
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_009b: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)info.attacker) && Object.op_Implicit((Object)(object)self.body))
			{
				CharacterBody component = info.attacker.GetComponent<CharacterBody>();
				if (Object.op_Implicit((Object)(object)component))
				{
					if (Object.op_Implicit((Object)(object)component.inventory) && component.inventory.GetItemCountEffective(mithrixItem) > 0 && self.body.IsDrone)
					{
						info.damage *= Config.droneDamage.Value;
						info.damageType.damageType = (DamageType)(info.damageType.damageType | 2);
					}
					if (component.IsDrone && Object.op_Implicit((Object)(object)self.body.inventory) && self.body.inventory.GetItemCountEffective(mithrixItem) > 0)
					{
						info.damage *= Config.droneResist.Value;
					}
				}
			}
			orig.Invoke(self, info);
		}

		public void OnMithrixSpellEnter(orig_OnEnter orig, SpellChannelState self)
		{
			orig.Invoke(self);
			if (!NetworkServer.active || !Object.op_Implicit((Object)(object)((EntityState)self).characterBody) || !Object.op_Implicit((Object)(object)((EntityState)self).characterBody.inventory))
			{
				return;
			}
			((EntityState)self).characterBody.inventory.GiveItemPermanent(mithrixItem, 1);
			if (Object.op_Implicit((Object)(object)((EntityState)self).characterBody.master))
			{
				BaseAI component = ((Component)((EntityState)self).characterBody.master).GetComponent<BaseAI>();
				if (Object.op_Implicit((Object)(object)component))
				{
					component.prioritizePlayers = true;
				}
				BaseAI[] aiComponents = ((EntityState)self).characterBody.master.aiComponents;
				foreach (BaseAI val in aiComponents)
				{
					val.prioritizePlayers = true;
				}
			}
		}

		public void CreateItem()
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Expected O, but got Unknown
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ac: Expected O, but got Unknown
			mithrixItem = ScriptableObject.CreateInstance<ItemDef>();
			((Object)mithrixItem).name = "MithrixAntiDroneItem";
			mithrixItem.nameToken = "MITHRIXANTIDRONE_ITEM_NAME";
			mithrixItem.pickupToken = "MITHRIXANTIDRONE_ITEM_PICKUP";
			mithrixItem.descriptionToken = "MITHRIXANTIDRONE_ITEM_DESC";
			mithrixItem.loreToken = "MITHRIXANTIDRONE_ITEM_LORE";
			mithrixItem.deprecatedTier = (ItemTier)5;
			mithrixItem.canRemove = false;
			mithrixItem.hidden = true;
			ItemTag[] array = new ItemTag[7];
			RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
			ItemTag[] tags = (ItemTag[])(object)array;
			mithrixItem.tags = tags;
			ItemDisplayRuleDict val = new ItemDisplayRuleDict((ItemDisplayRule[])null);
			ItemAPI.Add(new CustomItem(mithrixItem, val));
		}
	}
	public static class Config
	{
		public static ConfigEntry<float> droneDamage { get; set; }

		public static ConfigEntry<float> droneResist { get; set; }

		public static void SetupConfig(ConfigFile cfg)
		{
			droneDamage = cfg.Bind<float>("MithrixAntiDrone", "Drone Damage Multiplier", 1000f, "Damage multiplier that Phase 4 Mithrix deals against drones.");
			droneResist = cfg.Bind<float>("MithrixAntiDrone", "Drone Resistance", 0.05f, "Damage multiplier that Phase 4 Mithrix takes from drones.");
		}
	}
	public static class BuffDefs
	{
		public static BuffDef Buff;

		private static Sprite buffIcon = Addressables.LoadAssetAsync<Sprite>((object)RoR2_Base_Common.texBuffBleedingIcon_tif).WaitForCompletion();

		public static void CreateBuffs()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Buff = Buffs.AddNewBuff("BloonMithrixAntiDroneBuff", buffIcon, Color.red, canStack: false, isDebuff: false, isCooldown: false, isHidden: false, ignoreNectar: false, isPercent: false, isDOT: false, (Flags)0);
		}
	}
	public static class DamageTypes
	{
	}
	public static class Utils
	{
		public static List<MethodInfo> GetAnonymousMethods(Type t, string methodName)
		{
			List<MethodInfo> list = new List<MethodInfo>();
			Type[] nestedTypes = t.GetNestedTypes((BindingFlags)(-1));
			Type[] array = nestedTypes;
			foreach (Type type in array)
			{
				if (!type.Name.Contains("<>"))
				{
					continue;
				}
				MethodInfo[] methods = type.GetMethods((BindingFlags)(-1));
				foreach (MethodInfo methodInfo in methods)
				{
					if (methodInfo.Name.Contains(methodName))
					{
						list.Add(methodInfo);
					}
				}
			}
			MethodInfo[] methods2 = t.GetMethods((BindingFlags)(-1));
			foreach (MethodInfo methodInfo2 in methods2)
			{
				if (methodInfo2.Name.Contains("<") && methodInfo2.Name.Contains(methodName))
				{
					list.Add(methodInfo2);
				}
			}
			return list.OrderBy((MethodInfo m) => m.Name).ToList();
		}

		public static void DumpComponents(GameObject gameObject)
		{
			Component[] componentsInChildren = gameObject.GetComponentsInChildren(typeof(Component));
			foreach (Component data in componentsInChildren)
			{
				Log.Message(data);
			}
		}

		public static string GetStackDesc(float num, string type)
		{
			if (num > 0f)
			{
				return $" <style=cStack>(+{num}{type} per stack)</style>";
			}
			if (num < 0f)
			{
				return $" <style=cStack>({num}{type} per stack)</style>";
			}
			return "";
		}

		public static float GetStackedStats(float baseStat, float stackStat, int itemCount)
		{
			return baseStat - stackStat + stackStat * (float)itemCount;
		}

		public static int GetStackedStatsInt(int baseStat, int stackStat, int itemCount)
		{
			return baseStat - stackStat + stackStat * itemCount;
		}

		public static float ConvertReductionIntoStackingDivision(float baseFraction, int itemCount)
		{
			float num = 1f - baseFraction;
			float num2 = (1f + num) / num - 2f;
			num2 *= (float)(itemCount - 1);
			return num2 + 1f;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}