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Bubbet-RiskUI-1.6.3 icon

RiskUI

The first hud replacement mod

Date uploaded 5 days ago
Version 1.6.3
Download link Bubbet-RiskUI-1.6.3.zip
Downloads 252
Dependency string Bubbet-RiskUI-1.6.3

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121
Bubbet-ZioRiskOfOptions-1.0.0 icon
Bubbet-ZioRiskOfOptions

Risk of Options support for Zio Config File

Preferred version: 1.0.0

README

Important Facts:

The mod has risk of options support, you probably want to install it.

Change Log:

1.6.3

  • Fixed inspect panel
  • Added color remapping to acolyte regen, lunar ruin, and warped echo
  • Updated github link. submit RiskUI bug reports there

1.6.2

  • Fixed equipment icon not updating
  • Added Acolyte support

1.6.1

  • Zio hates me grah

1.6.0

  • Updated for DLC4
  • Added a variety of Zio safety measures
  • Hud profiles now require a restart to be selected due to lag

1.5.2

  • Fixed broken compat

1.5.1

  • Fixed item layout issues
  • Improved general interactability for inspect panel
  • Fixed LG incompat

1.5.0

  • The return of the king
  • Added Inspect Panel support
  • Added DLC3 character support
  • Scoreboard avatar icon
  • Safer hooks, no more getting stuck at 99% when things go wrong

1.4.0

  • Added zio risk of options dependency.
  • Forced all the config entries to be generated at game start, and not as the components awake.
  • Removed soft dependencies for synergies.
  • Probably more stuff i forgot about because i havent updated this mod in months.

1.3.1

  • Enabled cursor for gamepad in scoreboard.
  • Added monster level text.

1.3.0

  • Fixed icon positioning for extra skill slots.
  • Changed descriptions for some of the configs
  • Made the ally card a little wider to help with text jumbling
  • Enabled the remaining healthbarstyles, but colored them transparent by default

1.2.0

  • Fixed healthbar coloring not being different from ally
  • Added scaling for each hud quadrant
  • Added font size for chat
  • Added new positions for bufficons
  • Removed MipMap from sprites

1.1.0

  • Readme changes
  • Slight vertical thinning on the ally healthbar.
  • Hud scaling
  • Extra positions for chat box
  • Extra positions for voidfiends ui
  • Extra positions for scoreboard
  • Replaced eclipse hud, because they seem to be identical to classic run
  • Disable Synergies hud update/awake until they update their mod yes i probably could have fixed it from my end using il

1.0.0 - Initial Release

Images:

Smushmushies concept:

Thanks:

Thanks to smushmushie for the concept.

Thanks to Fantaz and Voidsenight for the icons.

CHANGELOG

1.6.7

  • Fixed tooltips persisting too long
  • Fixed some scoreboard navigation issues

1.6.5

  • Actually fixed the inspect panel
  • Added changelog
  • Fixed README images

1.6.4

  • Additional inspect panel fixes

1.6.3

  • Fixed inspect panel
  • Added color remapping to acolyte regen, lunar ruin, and warped echo
  • Updated github link. submit RiskUI bug reports there

1.6.2

  • Fixed equipment icon not updating
  • Added Acolyte support

1.6.1

  • Zio hates me grah

1.6.0

  • Updated for DLC4
  • Added a variety of Zio safety measures
  • Hud profiles now require a restart to be selected due to lag

1.5.2

  • Fixed broken compat

1.5.1

  • Fixed item layout issues
  • Improved general interactability for inspect panel
  • Fixed LG incompat

1.5.0

  • The return of the king
  • Added Inspect Panel support
  • Added DLC3 character support
  • Scoreboard avatar icon
  • Safer hooks, no more getting stuck at 99% when things go wrong

1.4.0

  • Added zio risk of options dependency.
  • Forced all the config entries to be generated at game start, and not as the components awake.
  • Removed soft dependencies for synergies.
  • Probably more stuff i forgot about because i havent updated this mod in months.

1.3.1

  • Enabled cursor for gamepad in scoreboard.
  • Added monster level text.

1.3.0

  • Fixed icon positioning for extra skill slots.
  • Changed descriptions for some of the configs
  • Made the ally card a little wider to help with text jumbling
  • Enabled the remaining healthbarstyles, but colored them transparent by default

1.2.0

  • Fixed healthbar coloring not being different from ally
  • Added scaling for each hud quadrant
  • Added font size for chat
  • Added new positions for bufficons
  • Removed MipMap from sprites

1.1.0

  • Readme changes
  • Slight vertical thinning on the ally healthbar.
  • Hud scaling
  • Extra positions for chat box
  • Extra positions for voidfiends ui
  • Extra positions for scoreboard
  • Replaced eclipse hud, because they seem to be identical to classic run
  • Disable Synergies hud update/awake until they update their mod yes i probably could have fixed it from my end using il

1.0.0 - Initial Release