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CWMlolzlz-SkillsPlusPlus-0.0.2 icon

SkillsPlusPlus

Adds upgradable skills to purchase during a run

Date uploaded 6 years ago
Version 0.0.2
Download link CWMlolzlz-SkillsPlusPlus-0.0.2.zip
Downloads 1058
Dependency string CWMlolzlz-SkillsPlusPlus-0.0.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.30 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.30

README

Risk of Rain 2 - Skills++ Mod

Version 0.0.2
Changelog

The Skills++ adds skills upgrades that can be purchased as your character levels up throughout a run.

Table of Contents

Project goals

I often found some character abilities to be underwhelming as runs progressed and that one ability would become more powerful that others. This mod hopes to provide an additional sense of progression and giving your character a feeling of power throughout a run.

Usage

While ingame your will earn points every third level gained (4, 7, 10,...) that can be used to purches upgrades to your characters skills. To redeem points open the info screen (hold TAB by default) and clikc the skill you would like to buy.

NOTE: This mod is still a work in progress. There is no guarantee that SkillsPlusPlus is going to work with other mods thats alter character abilities. If you have found a bug refer to Report a bug

Upgrade descriptions

As of version 0.0.1 there are upgrades for select character abilities.

Commando

Double Tap

  • Fire delay decreases by 25ms per level
  • Recoil reduces by 0.375 units per level

Supressive Fire

  • Fires an extra 4 bullets per level
  • Fire delay decreases by 10ms per level
  • Bullet size increase every level

Huntress

Laser Glaive

  • Bounces an additional 2 times per level
  • Per bounce damage increases by 2.5% per level
  • Bounce range increases by 10 units per level

Arrow Rain

  • Area of effect radius increases by 2.5 units per level
  • Area of effect damage increases by 25% per level

Artificer

Flame bolt

  • Increases stock by 2 per level
  • Decreases stock recharge time by 0.1 seconds per level

Charged Nano-Bomb

  • Increases stock by 1 per level

Flamethrower

  • Increases flamethrower range by 100% per level
  • Increases flamethrower radius by 50% per level
  • Increases flamethrower damage by 20% per level

Found a bug?

Bugs can be raised through the project's GitLab issue tracker.

The issue template has a section for the actual behviour observed, what you expected, and a sequence of steps to reproduce the bug. Filling out the bug template as much as possible is incredily helpful if the bug is obscure or occurs seemingly randomly. Screenshots are welcome. Bug fixing can be difficult sometimes so the more information provided the easier it is to fix and release.

Have a suggestion?

If you have a suggestion you can log it through project's GitLab issue tracker.

You can also message me on the community discord with a bug report or suggestion and I can create it on your behalf.