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SeekerEnemiesTweaks
A simple mod to fix and tune the DLC2 enemies in a vanilla way.
| Date uploaded | 15 hours ago |
| Version | 1.0.1 |
| Download link | CrypticAuthor-SeekerEnemiesTweaks-1.0.1.zip |
| Downloads | 28 |
| Dependency string | CrypticAuthor-SeekerEnemiesTweaks-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2108RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.0README
Seeker Enemies Tweaks
Of course, you should have the Seekers of the Storm DLC (buyers remorse amiright?) to use this mod
A simple mod to fix and tune the DLC2 enemies in a vanilla way.
The problem Child of the RoR2 DLCs, even with the major retweak of the dlc by Gearbox, the enemies included in this remained quite buggy, and extremely annoying as far as enjoyment was concerned. There are a few other mods that address these enemies specifically, but my aim for this mod is to retain some of their identity, like being annoying! But in a much more tolerable way.
The Child is changed to have its invincibility removed, its spark ball charge slower and deal a bit less damage, but moves faster. Similarly for the Scorch Worm, the bomb damage is lowered but has larger aoe, and is much less buggy to interact with. The worm is considerably faster underground, its breach has larger aoe but a bit less damage, and is forced to only stay burrowed for 3 seconds, ensuring it cannot drag on the fight. The Halcyonite Shrine difficulty scaling is decreased, and the Halcyonite is slightly tweaked around to feel a bit less finnicky.
Halcyon Shrine
- Difficulty increase scaling from gold drained reduced.
- Reduced credit cost for later stages past the 1st stage from 50 to 30.
Child
- Invincibility removed from teleport.
- Spark ball damage coefficient lowered from 600% to 400%.
- Credit cost increased from 35 to 40.
- Attack speed decreased from 100% to 60%.
- Move speed increased from 8.5 to 13.
- Spark ball recharge lowered to 3 seconds but cooldown begins on skill end.
Scorch Worm
- Lava Bomb spitting attack changed to feel more natural.
- Lava Bomb damage coefficicent lowered from 200% to 120%.
- Lava Bomb DOT size increased.
- Burrow is timed for 3 seconds, might seldomly be longer in situations it cannot breach.
- Breach blast radius increased from 5 to 8, blast force is reduced as well.
- Breach damage coefficient lowered from 300% to 200%.
- Move speed increased from 16 to 35, and acceleration dialed up high.
- HP decreased from 425 to 400.
- HP scaling decreased from 128 to 100.
- Damage scaling decreased from 4 to 3.
Halcyonite
- Slash and jab attacks slowed slightly for better reaction time.
- Slash and jab hitboxes adjusted to be easier to deal with up close.
- Whirlwind dash speed increased from 20 to 33.
- Minor tweaks to inconsequencial stats.
Credits
Big thanks to the mod discord folks!
CHANGELOG
v1.0.1
- Added dependency for ScorchWurmfixes, plus some details fixed in the README.
v1.0.0
- Upload!