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Dermitio-UESDrifter-1.1.1 icon

UESDrifter

UES Drifter adds drone related skills to Drifter after she was recruited into the UES crew by Captain.

Date uploaded 3 weeks ago
Version 1.1.1
Download link Dermitio-UESDrifter-1.1.1.zip
Downloads 504
Dependency string Dermitio-UESDrifter-1.1.1

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117

README

UES Drifter

By yours truly, Dermitio. Because I dont like base Drifter.
Adds Drifter loadout skills for building, upgrading, and maintaining UES drones.

Loadout

[Secondary] UES Fabricator: Fabricate allied drones from Junk and Scrap.
[Utility] Junk Patch: Heal yourself, allies, and drones with Junk.
[Special] Nanobot Upgrades: Temporarily raise an owned drone by one vanilla upgrade tier.
[Passive] Hoarder Efficiency: Improve Junk generation and Scrap conversion while both UES skills are selected.

Fabrication recipes

Fabricate disposable allied drones using data-driven Junk and Scrap recipes.

Nanobot Upgrades

Temporarily upgrade compatible owned drones for the current stage.

Hoarder Efficiency

This passive improves Junk capacity, Junk generation, Scrap conversion, and fabricated-drone cooldowns.

Multiplayer and installation

Menus are client-side. Requires current Drifter and Alloyed Collective/DLC3 drone content.

Lore

Because why not.

After Drifter somehow met Captain, Captain decided to recruit her into the UES crew. She proved herself a valuable field engineer and was given the chance to create a portable drone fabricator.


For detailed values please refer to the wiki.

CHANGELOG

Changelog

1.1.1

  • Fabricated drones now scrap to 1 of each type of scrap used in their creation
  • Fabricated drone decay now takes 12s
  • Fabricated drones now have an "[F]" suffix
  • Junk patch now gets cheaper with each drone nad makes decay less potently.

1.1.0

  • Drone costs and tiers readjusted for crafting and upgrading.
  • Scrap gains now fall off until 8 scrap.
  • Hoarder Efficiency is now tied to both UES Fabricator and Nanobot Upgrades.
  • You can now properly target drones. (and is more accurate in general... hopefully.)
  • Fabricated drones now receive a temporary shield when healed beyond full and lose 2% health every 10s.
  • Fabricated drones can only be healed by Junk Patch.
  • Drone healing range is now 46m.
  • Junk Patch now has an indicator.
  • Nanobot upgrades reworked (kinda) to be more equal to what the drone is.
  • No-drone stages now dont destroy your drones. (NOT TESTED DUE TO LAZINESS OVERTAKING ME)
  • Regenerating scrap is now usable if no other green scrap is found.
  • Wiki added.

1.0.2

  • Fixed the junk cap staying 12 instead of 20. This also fixes some crafting recipes and Junk Patch ability.
  • Hoarder Efficiency is now visible in the loadout.
  • Hoarder Efficiency values tweaked.
  • Gunner drone cost tweaked to prevent infinite scrapping.
  • Scrap chances have been increased and floored.
  • Drones can no longer be fabricated in no drone stages.
  • New passives for UES Fabricator and Junk Patch.

1.0.1

  • Fixed a sync issue with hoarder efficiency drone cooldown reduction.

1.0.0

  • Initial full release.
  • Added UES Fabricator, Nanobot Upgrades, Junk Patch, and Hoarder Efficiency for Drifter.
  • Added server-authoritative fabrication, temporary vanilla drone upgrades, resource payment, drone limits, cooldowns, full-Junk Scrap rolls, and Hoarder Efficiency's 20-Junk capacity.
  • Added dedicated fabrication and upgrade menus with multiplayer cursor/pause handling.
  • Added vanilla drone provenance handling so fabricated drones cannot be repaired after death.