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UESDrifter
UES Drifter adds drone related skills to Drifter after she was recruited into the UES crew by Captain.
| Date uploaded | 3 weeks ago |
| Version | 1.1.2 |
| Download link | Dermitio-UESDrifter-1.1.2.zip |
| Downloads | 506 |
| Dependency string | Dermitio-UESDrifter-1.1.2 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
UES Drifter
By yours truly, Dermitio. Because I dont like base Drifter.
Adds Drifter loadout skills for building, upgrading, and maintaining UES drones.
Loadout
[Secondary] UES Fabricator: Fabricate allied drones from Junk and Scrap.
[Utility] Junk Patch: Heal yourself, allies, and drones with Junk.
[Special] Nanobot Upgrades: Temporarily raise an owned drone by one vanilla upgrade tier.
[Passive] Hoarder Efficiency: Improve Junk generation and Scrap conversion while both UES skills are selected.
Fabrication recipes
Fabricate disposable allied drones using Junk and Scrap. They keep their vanilla behavior, carry an [F] name marker, and gradually decay. Junk Patch maintains them; destroyed fabricated drones cannot be repaired with gold. Surviving drones retain their health percentage across stages and wait out stages that prohibit drones.
Junk Patch
Heal yourself, an aimed ally, or a drone. Fabricated drones turn excess healing into a temporary barrier. Your target briefly receives your Trash To Treasure bonuses, and a larger fabricated fleet makes Junk Patch cheaper while slowing drone decay.
Nanobot Upgrades
Temporarily upgrade compatible owned drones for the current stage. Purchased, combined, and fabricated drones are supported. The extra tier expires before the next stage's drones spawn and does not become permanent through gold repairs.
Hoarder Efficiency
This passive improves Junk capacity, Junk generation, Scrap conversion, and fabricated-drone cooldowns.
Multiplayer and installation
Menus are client-side. Requires current Drifter and Alloyed Collective/DLC3 drone content.
Lore
Because why not.
After Drifter somehow met Captain, Captain decided to recruit her into the UES crew. She proved herself a valuable field engineer and was given the chance to create a portable drone fabricator.
For recipes, ranges, and detailed values, see WIKI.md.
CHANGELOG
Changelog
1.1.1
- Updated compilation and drone icon loading for installed Steam build 25921972.
- Fixed fabricated-drone health and shield percentages across stage unloads and no-drone stages.
- Increased Junk Patch's ally range to 14 m; drone range remains 46 m.
- Fixed remote-client fabricated counts, zero-Junk readiness, server payment, and fabrication cooldown confirmation.
- Prevented temporary Nanobot tiers from becoming permanent through drone repairs; expire them before stage respawns.
- Added failed-operation refunds, menu/session cleanup, and compatibility regression checks.
- Plugin and assembly versions now come from manifest.json (1.1.1).
- Fabricated drones now scrap to 1 of each type of scrap used in their creation
- Fabricated drone decay now takes 12s
- Fabricated drones now have an "[F]" suffix
- Junk patch now gets cheaper with each drone nad makes decay less potent.
1.1.0
- Drone costs and tiers readjusted for crafting and upgrading.
- Scrap gains now fall off until 8 scrap.
- Hoarder Efficiency is now tied to both UES Fabricator and Nanobot Upgrades.
- You can now properly target drones. (and is more accurate in general... hopefully.)
- Fabricated drones now receive a temporary shield when healed beyond full and lose 2% health every 10s.
- Fabricated drones can only be healed by Junk Patch.
- Drone healing range is now 46m.
- Junk Patch now has an indicator.
- Nanobot upgrades reworked (kinda) to be more equal to what the drone is.
- No-drone stages now dont destroy your drones. (NOT TESTED DUE TO LAZINESS OVERTAKING ME)
- Regenerating scrap is now usable if no other green scrap is found.
- Wiki added.
1.0.2
- Fixed the junk cap staying 12 instead of 20. This also fixes some crafting recipes and Junk Patch ability.
- Hoarder Efficiency is now visible in the loadout.
- Hoarder Efficiency values tweaked.
- Gunner drone cost tweaked to prevent infinite scrapping.
- Scrap chances have been increased and floored.
- Drones can no longer be fabricated in no drone stages.
- New passives for UES Fabricator and Junk Patch.
1.0.1
- Fixed a sync issue with hoarder efficiency drone cooldown reduction.
1.0.0
- Initial full release.
- Added UES Fabricator, Nanobot Upgrades, Junk Patch, and Hoarder Efficiency for Drifter.
- Added server-authoritative fabrication, temporary vanilla drone upgrades, resource payment, drone limits, cooldowns, full-Junk Scrap rolls, and Hoarder Efficiency's 20-Junk capacity.
- Added dedicated fabrication and upgrade menus with multiplayer cursor/pause handling.
- Added vanilla drone provenance handling so fabricated drones cannot be repaired after death.