Decompiled source of SpawnBox v1.1.0

SpawnBox.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HG;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpawnBox")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+a061323394e7c2baf284655782bc2fb05658dd45")]
[assembly: AssemblyProduct("SpawnBox")]
[assembly: AssemblyTitle("SpawnBox")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SpawnBox
{
	internal static class AllySpawnerTab
	{
		private class Row
		{
			public GameObject MasterPrefab;

			public string DisplayName;
		}

		private const int MaxQuantity = 20;

		private static readonly List<Row> allRows = new List<Row>();

		private static string search = "";

		private static string quantityText = "1";

		private static Vector2 scroll;

		private const string ExcludedMasterName = "HaulerDroneMaster";

		public static void BuildList()
		{
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Invalid comparison between Unknown and I4
			allRows.Clear();
			foreach (CharacterMaster allAiMaster in MasterCatalog.allAiMasters)
			{
				if (!((Object)(object)allAiMaster == (Object)null) && !((Object)(object)allAiMaster.bodyPrefab == (Object)null) && (int)allAiMaster.teamIndex == 1 && !(((Object)((Component)allAiMaster).gameObject).name == "HaulerDroneMaster"))
				{
					CharacterBody component = allAiMaster.bodyPrefab.GetComponent<CharacterBody>();
					if (!((Object)(object)component == (Object)null) && !string.IsNullOrEmpty(component.baseNameToken))
					{
						allRows.Add(new Row
						{
							MasterPrefab = ((Component)allAiMaster).gameObject,
							DisplayName = Language.GetString(component.baseNameToken)
						});
					}
				}
			}
			allRows.Sort((Row a, Row b) => string.Compare(a.DisplayName, b.DisplayName));
			SpawnBoxPlugin.Log.LogInfo((object)$"SpawnBox: {allRows.Count} allies available.");
		}

		public static void Draw()
		{
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Search:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			search = GUILayout.TextField(search, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Qty:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(30f) });
			quantityText = GUILayout.TextField(quantityText, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(40f) });
			GUILayout.EndHorizontal();
			GUILayout.Label("High values may impact performance - capped at 20.", Array.Empty<GUILayoutOption>());
			scroll = GUILayout.BeginScrollView(scroll, Array.Empty<GUILayoutOption>());
			foreach (Row allRow in allRows)
			{
				if (string.IsNullOrEmpty(search) || allRow.DisplayName.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					GUILayout.Label(allRow.DisplayName, Array.Empty<GUILayoutOption>());
					if (GUILayout.Button("Spawn", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }))
					{
						SpawnMany(allRow.MasterPrefab, ParseQuantity());
					}
					GUILayout.EndHorizontal();
				}
			}
			GUILayout.EndScrollView();
		}

		private static int ParseQuantity()
		{
			if (!int.TryParse(quantityText, out var result) || result <= 0)
			{
				return 1;
			}
			if (result > 20)
			{
				return 20;
			}
			return result;
		}

		private static void SpawnMany(GameObject masterPrefab, int count)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkServer.active)
			{
				return;
			}
			LocalUser firstLocalUser = LocalUserManager.GetFirstLocalUser();
			CharacterBody val = ((firstLocalUser != null) ? firstLocalUser.cachedBody : null);
			if (!((Object)(object)val == (Object)null))
			{
				for (int i = 0; i < count; i++)
				{
					float num = 360f / (float)count * (float)i;
					Vector3 val2 = Quaternion.Euler(0f, num, 0f) * (val.transform.forward * 5f);
					Vector3 position = val.transform.position + val2;
					new MasterSummon
					{
						masterPrefab = masterPrefab,
						position = position,
						rotation = Quaternion.identity,
						teamIndexOverride = (TeamIndex)1,
						useAmbientLevel = true
					}.Perform();
				}
			}
		}
	}
	internal static class EnemySpawnerTab
	{
		private class Row
		{
			public GameObject MasterPrefab;

			public string DisplayName;
		}

		private const int MaxQuantity = 20;

		private static readonly List<Row> allRows = new List<Row>();

		private static string search = "";

		private static string quantityText = "1";

		private static Vector2 scroll;

		public static void BuildList()
		{
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_003c: Invalid comparison between Unknown and I4
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Invalid comparison between Unknown and I4
			allRows.Clear();
			foreach (CharacterMaster allAiMaster in MasterCatalog.allAiMasters)
			{
				if (!((Object)(object)allAiMaster == (Object)null) && !((Object)(object)allAiMaster.bodyPrefab == (Object)null) && ((int)allAiMaster.teamIndex == 2 || (int)allAiMaster.teamIndex == 4))
				{
					CharacterBody component = allAiMaster.bodyPrefab.GetComponent<CharacterBody>();
					if (!((Object)(object)component == (Object)null) && !string.IsNullOrEmpty(component.baseNameToken))
					{
						allRows.Add(new Row
						{
							MasterPrefab = ((Component)allAiMaster).gameObject,
							DisplayName = Language.GetString(component.baseNameToken)
						});
					}
				}
			}
			allRows.Sort((Row a, Row b) => string.Compare(a.DisplayName, b.DisplayName));
			SpawnBoxPlugin.Log.LogInfo((object)$"SpawnBox: {allRows.Count} enemies available.");
		}

		public static void Draw()
		{
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Search:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			search = GUILayout.TextField(search, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Qty:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(30f) });
			quantityText = GUILayout.TextField(quantityText, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(40f) });
			GUILayout.EndHorizontal();
			GUILayout.Label("High values may impact performance - capped at 20.", Array.Empty<GUILayoutOption>());
			scroll = GUILayout.BeginScrollView(scroll, Array.Empty<GUILayoutOption>());
			foreach (Row allRow in allRows)
			{
				if (string.IsNullOrEmpty(search) || allRow.DisplayName.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					GUILayout.Label(allRow.DisplayName, Array.Empty<GUILayoutOption>());
					if (GUILayout.Button("Spawn", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(60f) }))
					{
						SpawnMany(allRow.MasterPrefab, ParseQuantity());
					}
					GUILayout.EndHorizontal();
				}
			}
			GUILayout.EndScrollView();
		}

		private static int ParseQuantity()
		{
			if (!int.TryParse(quantityText, out var result) || result <= 0)
			{
				return 1;
			}
			if (result > 20)
			{
				return 20;
			}
			return result;
		}

		private static void SpawnMany(GameObject masterPrefab, int count)
		{
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_0084: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			//IL_008f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkServer.active)
			{
				return;
			}
			LocalUser firstLocalUser = LocalUserManager.GetFirstLocalUser();
			CharacterBody val = ((firstLocalUser != null) ? firstLocalUser.cachedBody : null);
			if (!((Object)(object)val == (Object)null))
			{
				for (int i = 0; i < count; i++)
				{
					float num = 360f / (float)count * (float)i;
					Vector3 val2 = Quaternion.Euler(0f, num, 0f) * (val.transform.forward * 5f);
					Vector3 position = val.transform.position + val2;
					new MasterSummon
					{
						masterPrefab = masterPrefab,
						position = position,
						rotation = Quaternion.identity,
						teamIndexOverride = (TeamIndex)2,
						useAmbientLevel = true
					}.Perform();
				}
			}
		}
	}
	internal static class EquipmentSpawnerTab
	{
		private class Row
		{
			public EquipmentIndex Index;

			public string DisplayName;
		}

		private static readonly List<Row> allRows = new List<Row>();

		private static string search = "";

		private static Vector2 scroll;

		public unsafe static void BuildList()
		{
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			allRows.Clear();
			AllEquipmentEnumerator enumerator = EquipmentCatalog.allEquipment.GetEnumerator();
			try
			{
				while (((AllEquipmentEnumerator)(ref enumerator)).MoveNext())
				{
					EquipmentIndex current = ((AllEquipmentEnumerator)(ref enumerator)).Current;
					EquipmentDef equipmentDef = EquipmentCatalog.GetEquipmentDef(current);
					if (!((Object)(object)equipmentDef == (Object)null) && equipmentDef.canDrop)
					{
						allRows.Add(new Row
						{
							Index = current,
							DisplayName = Language.GetString(equipmentDef.nameToken)
						});
					}
				}
			}
			finally
			{
				((IDisposable)(*(AllEquipmentEnumerator*)(&enumerator))/*cast due to .constrained prefix*/).Dispose();
			}
			allRows.Sort((Row a, Row b) => string.Compare(a.DisplayName, b.DisplayName));
			SpawnBoxPlugin.Log.LogInfo((object)$"SpawnBox: {allRows.Count} equipment available.");
		}

		public static void Draw()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Search:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			search = GUILayout.TextField(search, Array.Empty<GUILayoutOption>());
			GUILayout.EndHorizontal();
			scroll = GUILayout.BeginScrollView(scroll, Array.Empty<GUILayoutOption>());
			foreach (Row allRow in allRows)
			{
				if (string.IsNullOrEmpty(search) || allRow.DisplayName.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					GUILayout.Label(allRow.DisplayName, Array.Empty<GUILayoutOption>());
					if (GUILayout.Button("Give", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) }))
					{
						GiveEquipment(allRow.Index);
					}
					GUILayout.EndHorizontal();
				}
			}
			GUILayout.EndScrollView();
		}

		private static void GiveEquipment(EquipmentIndex index)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkServer.active)
			{
				LocalUser firstLocalUser = LocalUserManager.GetFirstLocalUser();
				CharacterBody val = ((firstLocalUser != null) ? firstLocalUser.cachedBody : null);
				Inventory val2 = (((Object)(object)val != (Object)null) ? val.inventory : null);
				if (!((Object)(object)val2 == (Object)null))
				{
					val2.SetEquipmentIndex(index, false);
				}
			}
		}
	}
	internal static class ItemSpawnerTab
	{
		private class Row
		{
			public ItemIndex Index;

			public string DisplayName;
		}

		private static readonly List<Row> allRows = new List<Row>();

		private static string search = "";

		private static string quantityText = "1";

		private static Vector2 scroll;

		public static void BuildList()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			allRows.Clear();
			Enumerator<ItemDef> enumerator = ItemCatalog.allItemDefs.GetEnumerator();
			try
			{
				while (enumerator.MoveNext())
				{
					ItemDef current = enumerator.Current;
					if (!((Object)(object)current == (Object)null) && !current.hidden && CategoryOf(current.tier) && current.DoesNotContainTag((ItemTag)9))
					{
						allRows.Add(new Row
						{
							Index = current.itemIndex,
							DisplayName = Language.GetString(current.nameToken)
						});
					}
				}
			}
			finally
			{
				((IDisposable)enumerator/*cast due to .constrained prefix*/).Dispose();
			}
			allRows.Sort((Row a, Row b) => string.Compare(a.DisplayName, b.DisplayName));
			SpawnBoxPlugin.Log.LogInfo((object)$"SpawnBox: {allRows.Count} items available.");
		}

		private static bool CategoryOf(ItemTier tier)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Invalid comparison between Unknown and I4
			if ((int)tier <= 4 || tier - 6 <= 3)
			{
				return true;
			}
			return false;
		}

		public static void Draw()
		{
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			GUILayout.Label("Search:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) });
			search = GUILayout.TextField(search, Array.Empty<GUILayoutOption>());
			GUILayout.Label("Qty:", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(30f) });
			quantityText = GUILayout.TextField(quantityText, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(40f) });
			GUILayout.EndHorizontal();
			scroll = GUILayout.BeginScrollView(scroll, Array.Empty<GUILayoutOption>());
			foreach (Row allRow in allRows)
			{
				if (string.IsNullOrEmpty(search) || allRow.DisplayName.IndexOf(search, StringComparison.OrdinalIgnoreCase) >= 0)
				{
					GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
					GUILayout.Label(allRow.DisplayName, Array.Empty<GUILayoutOption>());
					if (GUILayout.Button("Give", (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.Width(50f) }))
					{
						GiveQuantity(allRow.Index, ParseQuantity());
					}
					GUILayout.EndHorizontal();
				}
			}
			GUILayout.EndScrollView();
		}

		private static int ParseQuantity()
		{
			if (!int.TryParse(quantityText, out var result) || result <= 0)
			{
				return 1;
			}
			return result;
		}

		private static void GiveQuantity(ItemIndex index, int count)
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			if (NetworkServer.active)
			{
				LocalUser firstLocalUser = LocalUserManager.GetFirstLocalUser();
				CharacterBody val = ((firstLocalUser != null) ? firstLocalUser.cachedBody : null);
				Inventory val2 = (((Object)(object)val != (Object)null) ? val.inventory : null);
				if (!((Object)(object)val2 == (Object)null))
				{
					val2.GiveItemPermanent(index, count);
				}
			}
		}
	}
	[BepInPlugin("dileppy.spawnbox", "SpawnBox", "1.1.0")]
	public class SpawnBoxPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "dileppy.spawnbox";

		public const string PluginName = "SpawnBox";

		public const string PluginVersion = "1.1.0";

		internal static SpawnBoxPlugin Instance;

		internal static ManualLogSource Log;

		private bool windowOpen;

		private int activeTab;

		private Rect windowRect = new Rect(100f, 100f, 420f, 500f);

		private KeyCode toggleKey;

		private void Awake()
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			//IL_0064: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Expected O, but got Unknown
			Instance = this;
			Log = ((BaseUnityPlugin)this).Logger;
			toggleKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", "ToggleKey", (KeyCode)283, "Key that opens the SpawnBox window.").Value;
			ItemCatalog.Init += new hook_Init(ItemCatalog_Init);
			MasterCatalog.Init += new hook_Init(MasterCatalog_Init);
			EquipmentCatalog.Init += new hook_Init(EquipmentCatalog_Init);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"SpawnBox v1.1.0 online.");
		}

		private void OnDestroy()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			//IL_0022: Expected O, but got Unknown
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			ItemCatalog.Init -= new hook_Init(ItemCatalog_Init);
			MasterCatalog.Init -= new hook_Init(MasterCatalog_Init);
			EquipmentCatalog.Init -= new hook_Init(EquipmentCatalog_Init);
		}

		private void ItemCatalog_Init(orig_Init orig)
		{
			orig.Invoke();
			ItemSpawnerTab.BuildList();
		}

		private void MasterCatalog_Init(orig_Init orig)
		{
			orig.Invoke();
			EnemySpawnerTab.BuildList();
			AllySpawnerTab.BuildList();
		}

		private void EquipmentCatalog_Init(orig_Init orig)
		{
			orig.Invoke();
			EquipmentSpawnerTab.BuildList();
		}

		private void Update()
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			if (Input.GetKeyDown(toggleKey))
			{
				windowOpen = !windowOpen;
			}
		}

		private void OnGUI()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			if (windowOpen)
			{
				windowRect = GUILayout.Window(((Object)this).GetInstanceID(), windowRect, new WindowFunction(DrawWindow), "SpawnBox", Array.Empty<GUILayoutOption>());
			}
		}

		private void DrawWindow(int id)
		{
			GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
			if (GUILayout.Toggle(activeTab == 0, "Items", GUIStyle.op_Implicit("button"), Array.Empty<GUILayoutOption>()))
			{
				activeTab = 0;
			}
			if (GUILayout.Toggle(activeTab == 1, "Equipment", GUIStyle.op_Implicit("button"), Array.Empty<GUILayoutOption>()))
			{
				activeTab = 1;
			}
			if (GUILayout.Toggle(activeTab == 2, "Allies", GUIStyle.op_Implicit("button"), Array.Empty<GUILayoutOption>()))
			{
				activeTab = 2;
			}
			if (GUILayout.Toggle(activeTab == 3, "Enemies", GUIStyle.op_Implicit("button"), Array.Empty<GUILayoutOption>()))
			{
				activeTab = 3;
			}
			GUILayout.EndHorizontal();
			if (activeTab == 0)
			{
				ItemSpawnerTab.Draw();
			}
			else if (activeTab == 1)
			{
				EquipmentSpawnerTab.Draw();
			}
			else if (activeTab == 2)
			{
				AllySpawnerTab.Draw();
			}
			else
			{
				EnemySpawnerTab.Draw();
			}
			GUI.DragWindow();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "SpawnBox";

		public const string PLUGIN_NAME = "SpawnBox";

		public const string PLUGIN_VERSION = "1.1.0";
	}
}