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Decompiled source of BleedinBandit v1.0.0
BleedinBandit/BleedinBandit.dll
Decompiled 4 hours agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ExamplePlugin")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ExamplePlugin")] [assembly: AssemblyTitle("ExamplePlugin")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ExamplePlugin { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("EarthZebra.BleedinBanditPlugin", "BleedinBanditPlugin", "1.0.0")] public class BleedinBanditPlugin : BaseUnityPlugin { public const string PluginGUID = "EarthZebra.BleedinBanditPlugin"; public const string PluginAuthor = "EarthZebra"; public const string PluginName = "BleedinBanditPlugin"; public const string PluginVersion = "1.0.0"; public void OnEnable() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown GlobalEventManager.ServerDamageDealt += new hook_ServerDamageDealt(OnServerDamageDealt); } private void OnDisable() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown GlobalEventManager.ServerDamageDealt += new hook_ServerDamageDealt(OnServerDamageDealt); } public void Start() { } public void OnServerDamageDealt(orig_ServerDamageDealt orig, DamageReport damageReport) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0093: Invalid comparison between Unknown and I4 //IL_0064: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) Vector3 val = Vector3.zero; orig.Invoke(damageReport); if ((Object)(object)damageReport.attacker != (Object)null && (Object)(object)damageReport.attacker.GetComponent<CharacterBody>() != (Object)null) { CharacterBody component = damageReport.attacker.GetComponent<CharacterBody>(); component = damageReport.damageInfo.attacker.GetComponent<CharacterBody>(); if (Object.op_Implicit((Object)(object)component)) { val = component.corePosition - damageReport.damageInfo.position; } CharacterBody component2 = ((Component)damageReport.victim).GetComponent<CharacterBody>(); if ((int)component.teamComponent.teamIndex == 1 && component.canPerformBackstab && BackstabManager.IsBackstab(-val, component2) && ((DamageTypeCombo)(ref damageReport.damageInfo.damageType)).IsDamageSourceSkillBased) { DotController.InflictDot(((Component)component2).gameObject, damageReport.damageInfo.attacker, (DotIndex)6, 15f * damageReport.damageInfo.procCoefficient, 1f, (uint?)20u); } } } private void Update() { } } internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } private static string Format(object data, string file, int line) { string fileName = Path.GetFileName(file); return $"[{fileName}:{line}] {data}"; } internal static void Debug(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogDebug((object)Format(data, file, line)); } internal static void Error(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogError((object)Format(data, file, line)); } internal static void Fatal(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogFatal((object)Format(data, file, line)); } internal static void Info(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogInfo((object)Format(data, file, line)); } internal static void Message(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogMessage((object)Format(data, file, line)); } internal static void Warning(object data, [CallerFilePath] string file = "", [CallerLineNumber] int line = 0) { _logSource.LogWarning((object)Format(data, file, line)); } } }