You are viewing a potentially older version of this package. View all versions.
Faintwolf-FaintAnimeUtilities-0.1.0 icon

FaintAnimeUtilities

Shared framework for anime fighter survivors: Ki, flight, transformations and skill templates.

Date uploaded 21 hours ago
Version 0.1.0
Download link Faintwolf-FaintAnimeUtilities-0.1.0.zip
Downloads 335
Dependency string Faintwolf-FaintAnimeUtilities-0.1.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
RiskofThunder-R2API_ContentManagement-1.1.0 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.1.0
RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Sound-1.0.3 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.3
RiskofThunder-R2API_RecalculateStats-1.6.6 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.6.6

README

FaintAnimeUtilities

The shared engine behind my anime fighter survivors. It doesn't add a character by itself.

  • Ki instead of cooldowns
  • Hold Jump to fly; hover during skills
  • Transformations (F to power up, X to power down, V for your form's ultimate)
  • A Transformations page in character select listing every form, its mastery requirement, stats and ultimate
  • Pick your own lineup: remove forms you don't want, or add extra forms with Toggle Extra (resets when you pick a different character)
  • Melee combo, charged beam and Ki charge templates

Inspired by King's (kinggrinyov) Goku and Vegeta mods.

Keys can be changed in the config file com.Faintwolf.FaintAnimeUtilities.cfg.

CHANGELOG

Changelog

0.1.0 (2026-10-22)

First release, as the engine behind Broly.

  • Ki instead of cooldowns, flight on held Jump, and hovering during skills.
  • Transformations: F to power up, X to power down, V for the form's ultimate; full cutscene transformations with Xenoverse 2 camera moves after standing still.
  • Form mastery: each form levels up as it's used, and total mastery unlocks new forms (or turn that off in the config).
  • A Transformations page in character select to pick the form lineup.
  • Templates for melee combos, charged beams and Ki charging, a Ki / form / mastery HUD, craters, and follow rigs that let one character use bodies from different models.
  • Multiplayer: cutscene cameras and their screen shakes only affect the player controlling the character, and the HUD only shows on that player's screen (and hides while they spectate someone else).