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| Last updated | 7 hours ago |
| Total downloads | 2031 |
| Total rating | 1 |
| Categories | Tweaks Client-side Server-side |
| Dependency string | FluxSquido-CoolerMultiplayer-1.2.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121RiskofThunder-R2API_Networking
Networking API around the Unity UNet Low Level API (LLAPI)
Preferred version: 1.0.4RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.1.0FluxSquido-RemoteOpAchievementFix
Remote Operation no longer breaks survivor achievements. Client side, nobody else needs it!
Preferred version: 1.0.0README
CoolerMultiplayer
A collection of tweaks and bug fixes that make multiplayer nicer.
Features
Wandering Chef Improvements
- Shared Chef: several players can use the chef at the same time.
- Meals go to the cook: cooked items go straight into the inventory of the player who ordered them instead of dropping on the ground. Equipments will land at that player's feet so your current equipment isn't swapped out.
Remote Operation Improvements
-
Remote Op drone abilities:
- Disconnect (Utility): hold to leave the drone and go back to spectating.
- Teleport to Player (Special): Teleport to the nearest living player.
-
Remote Op achievement fix: Taking over a drone no longer breaks certain achievement triggers for the survivor you were playing. This effectively only applies for things like DLC skins that have kill conditions that don't trigger when you're a drone, for some reason. Survivor achievements that would otherwise require you to use an ability or some sort of specific feature of that survivor are of course disabled, this only fixes cases in which you probably should've gotten the achievement, but didn't. For clarity, being dead DOES let you complete some (???) of these challenges, just NOT while controlling a drone. Thanks Gearbox. Moved to its own mod, but automatically downloaded.
Survivor Tweaks
- Operator Drone Override: Lets Operator use every player's drones, instead of just his own. Become the ultimate drone hoarder!!! His secondary skill stocks count as well. Turns itself off when there's more than one Operator in the lobby to prevent immense jank, might revisit to see if I can get a clean implementation for more than one.
- Enforcer Shared Turrets: Enforcer's special teleports every player's gunner turrets to him, not just his own.
Misc Tweaks
- Give Drones: Drag one of your drones from the ally list onto another player's bar on the scoreboard, or their icon in the ally list, to give it to them. Works on any drone you can buy, except gunner turrets. Inspired, and intended to be used with, DropItem :D
- Consistent Mithrix Fight Trigger: Gearbox made it so that their final bosses tp everyone to the arena the moment someone steps inside, like False Son or Solus Heart/Wing for example. I wanted Mithrix to use this same system too so if one person has a pillar-skip, everyone has a pillar-skip. :)
Every feature can be turned off in BepInEx/config/FluxSquido.CoolerMultiplayer.cfg. Everyone needs the mod!
Suggested Mods
The whole point of this mod is to make multiplayer better, so here are some more things that remove A LOT of friction between players, go get these!
- MeridianPrimePrime by itsschwer
- Remote Operated Drones Can Interact by Brynzananas
- DropinMultiplayer by niwith
- DropInMultiplayer GUI by DestroyedClone
- Shared Lunar Coins by jasonmarco
- GoldChestForAll by DestroyedClone
- ExpiredPingFix by kking117
- RestoreScoreboard by itsschwer
- DropItem by Thrayonlosa
- ProactiveChanceDoll by sylvie
- TooManyFriends by Moffein
- TooLittleSpawns by kina
- RegalsSonorousTweaks by RegalTurtle
Credits: the Remote Op drone Disconnect and Teleport to Player abilities were semi-inspired from revor's DroneImprovements