FluxSquido-RetroactiveFade icon

RetroactiveFade

Addon so FadeEmptyChests works with RetroactiveMacro: Sale Star/Exec Card reopenable chests/shops stay unfaded until actually used up.

Last updated 5 hours ago
Total downloads 63
Total rating 0 
Categories Tweaks Client-side
Dependency string FluxSquido-RetroactiveFade-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2108 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2108
SSM24-FadeEmptyChests-1.2.0 icon
SSM24-FadeEmptyChests

(Working again :D) Makes chests and barrels partially fade out after being opened.

Preferred version: 1.2.0
0n_x-RetroactiveMacro-1.0.9 icon
0n_x-RetroactiveMacro

Reworks some macro to be less time consuming

Preferred version: 1.0.9

README

RetroactiveFade

A compatibility addon that makes FadeEmptyChests work with RetroactiveMacro, so interactables you can still re-open don't look empty. Both mods are required.

Uses FadeEmptyChests' own fade settings (opacity, brightness, time).

BUT HOWW!?

Sale Star. While you hold a Sale Star, Sale Star-able chests you can still re-open stay at full opacity and brightness instead of fading. If you pick up a Sale Star, any faded, still Sale Star-openable chests un-fade. A chest that's been used up (already re-opened and can't be opened again with the Star) stays faded. When the Sale Star is dropped/used, the chest will fade back to how it was.

Executive Card. With the card, multishops don't fade until every terminal is drained. Once the whole thing is bought, the Multishop fades again Only active when FadeEmptyChests' "Should Apply To Multishops" is on.