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FluxSquido-RetroactiveFade-1.0.0 icon

RetroactiveFade

Addon so FadeEmptyChests respects RetroactiveMacro: sale-star and card reopenable shops stay unfaded until actually used up.

Date uploaded 2 weeks ago
Version 1.0.0
Download link FluxSquido-RetroactiveFade-1.0.0.zip
Downloads 54
Dependency string FluxSquido-RetroactiveFade-1.0.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2108 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2108
SSM24-FadeEmptyChests-1.2.0 icon
SSM24-FadeEmptyChests

(Working again :D) Makes chests and barrels partially fade out after being opened.

Preferred version: 1.2.0
0n_x-RetroactiveMacro-1.0.9 icon
0n_x-RetroactiveMacro

Reworks some macro to be less time consuming

Preferred version: 1.0.9

README

RetroactiveFade

A compatibility addon that makes FadeEmptyChests respect RetroactiveMacro, so interactables you can still re-open don't look empty. Both mods are required.

Uses FadeEmptyChests' own fade settings (opacity, brightness, time).

BUT HOWW!?

Sale Star. While you hold a Sale Star, sale-star chests you can still re-open stay at full opacity and brightness instead of fading. If pick one up any faded, still-openable chests un-fade, a chest that's been used up (already re-opened and can't be opened again) stays faded. When the Sale Star is dropped/used, the chest will fade back to how it was.

Executive Card. With the card, multishops don't fade until every terminal is drained. Once the whole thing is bought, the Multishop fades again Only active when FadeEmptyChests' "Should Apply To Multishops" is on.

CHANGELOG

Changelog

All notable changes to RetroactiveFade are listed here.

1.0.1

Fixed

  • Re-opening a sale-star chest no longer stacks fades or over-darkens it.
  • Optimized the fade in and out code
  • Rewrote the description cuz I'm TUPID!!

1.0.0

Added

  • Initial release.