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Gamos-Chamber-0.1.2 icon

Chamber

Chamber, the Weapons Designer: a survivor with Headhunter, Trademark, Rendezvous and Tour De Force.

By Gamos
Date uploaded 2 weeks ago
Version 0.1.2
Download link Gamos-Chamber-0.1.2.zip
Downloads 181
Dependency string Gamos-Chamber-0.1.2

This mod requires the following mods to function

RiskofThunder-R2API_Prefab-1.1.1 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.1.1
RiskofThunder-R2API_Networking-1.0.4 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.4
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Core-5.3.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.3.0
bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-R2API_ContentManagement-1.1.0 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.1.0
Gamos-Headhunter-0.6.3 icon
Gamos-Headhunter

Headshots deal an additional 100% damage V.F. per stack - a red item.

Preferred version: 0.6.3

README

ChamberMod

🚨If you have any ideas or suggestions, please let me know Discord: @snowberain

Play as Chamber from VALORANT in Risk of Rain 2!

This mod adds Chamber as a playable character, bringing his signature weapons and abilities to the world of Risk of Rain 2.

Chamber character

Features

  • Playable Character: Chamber, based on the character from VALORANT.
  • Animations and Effects: Most animations are ported from VALORANT, but the effects were created from scratch.
  • Sound Effects: Chamber’s sound effects are used, but without voice lines.

Abilities

“Passive”

Passive_Img

Chamber’s damage does not decrease with distance, and he always carries the Headhunter item, which cannot be taken away.

“Headhunter”

Passive_Img

Shoot Chamber’s Headhunter at the head and vulnerable spots to deal critical damage.

“Trademark”

Passive_Img

Place a trap at the selected location. The trap slows nearby enemies, deals over time damage, and applies negative item effects. Also works on enemies in the air.

“Rendezvous”

Passive_Img

Place a teleport at the selected location; when used again, you will teleport to that location. 🔴You cannot teleport while in the air.🔴

⚠️After teleporting, you cannot perform any actions for a short time. IF YOU HOLD DOWN ❗SHIFT❗, YOU CAN REMOVE THE TELEPORT. You can only teleport from within the radius. The number of times you press SHIFT reduces the teleport cooldown.

“Tour De Force”

Passive_Img

Pick up the Chamber sniper rifle, which deals bonus damage with each hit on vulnerable areas and has a long firing range.

⚠️5 shots.

Without a scope, accuracy is very low. If you don’t fire a single shot within 10 seconds, the sniper rifle will disappear.

Aim with ❗R❗

The number of times the ultimate ability is used increases the number of shots per use

Installation

  1. Install r2modman.
  2. Select Risk of Rain 2.
  3. Install ChamberMod via Thunderstore.
  4. Install all dependencies listed on the mod’s page.
  5. Launch the game.

Dependencies

See the mod’s page on Thunderstore for a complete list of required dependencies.

CHANGELOG

Changelog

0.2.0

  • Online co-op: everyone now sees and hears every Chamber (teleports, tracers, traps, fields, sounds); traps work for clients. Requires R2API_Networking.
  • Tour De Force: weak points 900-1900%, damage grows with distance (x2 at the teleport radius), piercing -25% per enemy, 3x less hip-fire spread.
  • Trademark: up to 30 traps (the oldest detonates). Rendezvous: 10% barrier for 3 s after teleporting.
  • Attack speed x1.3. Shots follow the crosshair, so ledges in front of you no longer block them.
  • Headhunter can no longer be disabled or taken from Chamber.
  • New: gold hand tracer when placing, skill hints, anchor recall bar, "too far" cue.
  • Fixed: RMB spam doubling fire rate, other players' rifle vanishing and model shaking, blue flash on teleport.

0.1.2

  • Fixed an FPS issue. On first launch, the asset bundle is now unpacked into the BepInEx cache, allowing it to load as a regular file on subsequent launches.

0.1.1

  • Fixed a bug that prevented the mod from working at all. The mod is now compiled into a standard DLL file.

0.1.0

  • Added Chamber to the game.