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Decompiled source of MoreButtons v1.0.0
MoreButtons.dll
Decompiled 2 years agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using Microsoft.CodeAnalysis; using On.RoR2.UI.MainMenu; using RoR2; using RoR2.UI.MainMenu; using UnityEngine; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("MoreButtons")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MoreButtons")] [assembly: AssemblyTitle("MoreButtons")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MoreButtons { [BepInPlugin("HIFU.MoreButtons", "MoreButtons", "1.0.0")] public class Main : BaseUnityPlugin { public const string PluginGUID = "HIFU.MoreButtons"; public const string PluginAuthor = "HIFU"; public const string PluginName = "MoreButtons"; public const string PluginVersion = "1.0.0"; public static ManualLogSource logger; public static List<GameObject> buttons = new List<GameObject>(); public void Awake() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_001d: Expected O, but got Unknown logger = ((BaseUnityPlugin)this).Logger; MainMenuController.StartManaged += new hook_StartManaged(MainMenuController_StartManaged); } private void MainMenuController_StartManaged(orig_StartManaged orig, MainMenuController self) { orig.Invoke(self); Transform transform = self.mainMenuButtonPanel.transform; Transform child = transform.GetChild(0); ((Behaviour)((Component)child).GetComponent<VerticalLayoutGroup>()).enabled = false; for (int i = 0; i < child.childCount; i++) { GameObject gameObject = ((Component)child.GetChild(i)).gameObject; ((MonoBehaviour)self).StartCoroutine(ChangeDimensions(gameObject, self)); buttons.Add(gameObject); } for (int j = 0; j < buttons.Count; j++) { GameObject val = buttons[j]; if (Object.op_Implicit((Object)(object)val)) { for (int k = 0; k < 50; k++) { GameObject button = Object.Instantiate<GameObject>(val); ((MonoBehaviour)self).StartCoroutine(ChangeDimensions(button, self)); } buttons.Remove(val); } } } public IEnumerator ChangeDimensions(GameObject button, MainMenuController self) { yield return (object)new WaitForSeconds(0.01f); Transform genericMenuButtonPanel = self.mainMenuButtonPanel.transform; Transform juicePanel = genericMenuButtonPanel.GetChild(0); yield return (object)new WaitForSeconds(0.01f); button.transform.SetParent(juicePanel); RectTransform rect = default(RectTransform); if (button.TryGetComponent<RectTransform>(ref rect)) { ((Transform)rect).localPosition = new Vector3(RoR2Application.rng.RangeFloat(-800f, 800f), RoR2Application.rng.RangeFloat(-598f, 438f), 0f); rect.sizeDelta = new Vector2(RoR2Application.rng.RangeFloat(100f, 500f), RoR2Application.rng.RangeFloat(20f, 100f)); } } } }