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Jectu-BetterReadyUp-1.0.0 icon

BetterReadyUp

Improves Risk of Rain 2 lobby ready-up with a configurable countdown, cancellable readiness, and a host-only Force Ready button.

By Jectu
Date uploaded a day ago
Version 1.0.0
Download link Jectu-BetterReadyUp-1.0.0.zip
Downloads 19
Dependency string Jectu-BetterReadyUp-1.0.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9

README

Better Ready Up

A small, lightweight mod that makes readying up in Risk of Rain 2 multiplayer lobbies a little better.

This mod is designed for multiplayer lobbies and does not affect single-player mode.

Features

Ready / Unready — Change your mind? Just click the button again.

Ready and Unready demonstration

Ready-up countdown — A configurable 0–60 second countdown (5 seconds by default) that only starts once everyone is ready. If anyone unreadies, the countdown resets and waits for everyone again.

Force Ready (ALL) — A host-only button to ready everyone up and start the countdown.

Force Ready demonstration

Configuration

The countdown duration can be changed in the BepInEx config file, which is automatically generated on first launch.

The default countdown is 5 seconds and can be adjusted from 0–60 seconds.

Notes

  • Requires BepInExPack and HookGenPatcher.
  • No R2API dependencies required.

Credits

Made by Jectu.

CHANGELOG

Changelog

1.1.1

  • Added localisation support for all 12 languages available in Risk of Rain 2.
  • Added an editable translations.txt file, allowing users to customise translations without recompiling the mod.
  • Improved Force Ready button detection across different languages while preserving its original appearance.
  • Added the GitHub source repository link to the Thunderstore package metadata.

1.1.0

  • Added single-player Ready / Unready controls with a cancellable countdown, integrated into the game's native character selection UI.
  • Added separate countdown settings for single-player and multiplayer, using integer values from 0 to 60.
  • Added instant ready-up when the countdown is set to 0 seconds for single-player to mimic vanilla behaviour.
  • Added optional native Risk of Options integration for adjusting both countdowns in-game.
  • Updated the mod icon and README documentation.

1.0.1

  • Improved README formatting and descriptions.
  • Clarified Force Ready behaviour, including the ability to unready after Force Ready is used.
  • Clarified that Force Ready follows the host's configured countdown duration, including instant starts when set to 0 seconds.
  • No gameplay or functionality changes.

1.0.0

  • Initial release.
  • Added Ready / Unready toggle.
  • Added configurable ready-up countdown.
  • Added countdown cancellation when a player unreadies.
  • Added host-only Force Ready (ALL) button.
  • Integrated controls with the game's native lobby UI.