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BetterReadyUp
Improves Risk of Rain 2 lobby ready-up with a configurable countdown, cancellable readiness, and a host-only Force Ready button.
By Jectu
| Date uploaded | a day ago |
| Version | 1.0.1 |
| Download link | Jectu-BetterReadyUp-1.0.1.zip |
| Downloads | 279 |
| Dependency string | Jectu-BetterReadyUp-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
Better Ready Up
A small, lightweight mod that makes readying up in Risk of Rain 2 multiplayer lobbies a little better.
This mod is designed for multiplayer lobbies and does not affect single-player mode.
Features
Ready / Unready
Change your mind? Just click the button again.

Ready-up Countdown
A configurable countdown that only starts once everyone is ready. If anyone unreadies, the countdown resets and waits until everyone is ready again.
- Default: 5 seconds
- Adjustable: 0–60 seconds
Force Ready (ALL)
A host-only button that readies everyone up and starts the countdown.

A couple of things to note:
- Players can still unready after the host uses Force Ready. This is intentional, and doing so will cancel and reset the countdown.
- Force Ready uses the host's configured countdown duration. If you want Force Ready to start the game instantly, simply set the countdown to 0 seconds. This also makes normal ready-up instant once everyone is ready.
Configuration
The countdown duration can be changed in the BepInEx config file, which is automatically generated on first launch.
Dependencies
- BepInExPack
- HookGenPatcher
No R2API dependencies required.
Credits
Made by Jectu.
CHANGELOG
Changelog
1.1.1
- Added localisation support for all 12 languages available in Risk of Rain 2.
- Added an editable
translations.txtfile, allowing users to customise translations without recompiling the mod. - Improved Force Ready button detection across different languages while preserving its original appearance.
- Added the GitHub source repository link to the Thunderstore package metadata.
1.1.0
- Added single-player Ready / Unready controls with a cancellable countdown, integrated into the game's native character selection UI.
- Added separate countdown settings for single-player and multiplayer, using integer values from 0 to 60.
- Added instant ready-up when the countdown is set to 0 seconds for single-player to mimic vanilla behaviour.
- Added optional native Risk of Options integration for adjusting both countdowns in-game.
- Updated the mod icon and README documentation.
1.0.1
- Improved README formatting and descriptions.
- Clarified Force Ready behaviour, including the ability to unready after Force Ready is used.
- Clarified that Force Ready follows the host's configured countdown duration, including instant starts when set to 0 seconds.
- No gameplay or functionality changes.
1.0.0
- Initial release.
- Added Ready / Unready toggle.
- Added configurable ready-up countdown.
- Added countdown cancellation when a player unreadies.
- Added host-only Force Ready (ALL) button.
- Integrated controls with the game's native lobby UI.