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Lordryn-DamageSourceForEquipment-2.0.2 icon

DamageSourceForEquipment

Implements the equipment DamageSource that Gearbox added but hasn't implemented. Does nothing on it's own.

Date uploaded 19 hours ago
Version 2.0.2
Download link Lordryn-DamageSourceForEquipment-2.0.2.zip
Downloads 343
Dependency string Lordryn-DamageSourceForEquipment-2.0.2

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2122 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2122
MonoDetour-MonoDetour_BepInEx_5-0.7.16 icon
MonoDetour-MonoDetour_BepInEx_5

HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.

Preferred version: 0.7.16
RiskofThunder-R2API_Core-5.2.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.2.0
RiskofThunder-R2API_ProcType-1.0.2 icon
RiskofThunder-R2API_ProcType

API for registering proc types

Preferred version: 1.0.2

README

DamageSourceForEquipment

When the SOTS phase 2 update dropped, Gearbox added an Equipment damage source. This can let items/character abilities do things depending on damage from specifically equipments, but Gearbox hasn't actually implemented the damage source for damage-dealing equipments, rendering it practically useless. This mod actually implements it for those equipment, including elite aspects (configurable).

CHANGELOG

2.0.2

  • Fixed for DLC4

2.0.1

  • Updated for MonoDetour 0.7.6

2.0.0

  • Fixed for AC release
  • Made overloading orbs count as equipment damage
  • "Aspect damage is equipment" config is true by default
  • Ported to MonoDetour

1.0.2

  • Fixed WolfoItemBuffs' pocket ICBM change breaking this mod's disposable missile launcher change

1.0.1

  • Fixed ItemStatistics causing this mod's gilded spike hook to die

1.0.0

  • First release