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Decompiled source of MULTrocket v0.1.0
MULTrocket.dll
Decompiled a day agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using EntityStates; using EntityStates.Toolbot; using Microsoft.CodeAnalysis; using On.EntityStates.Toolbot; using RoR2; using RoR2.Projectile; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MULTrocket")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+bd8e44fcc487e2c8744be82795f911fb79d82fa6")] [assembly: AssemblyProduct("MULTrocket")] [assembly: AssemblyTitle("MULTrocket")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MULTrocket { [BepInPlugin("com.Luc1405.MULTrocket", "MULTrocket", "0.1.0")] public sealed class MULTrocketPlugin : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static hook_ModifyProjectileInfo <0>__FireGrenadeLauncher_ModifyProjectileInfo; } public const string PluginName = "MULTrocket"; public const string PluginAuthor = "Luc1405"; public const string PluginGUID = "com.Luc1405.MULTrocket"; public const string PluginVersion = "0.1.0"; private const float ExtraRocketYawAngle = 15f; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown object obj = <>O.<0>__FireGrenadeLauncher_ModifyProjectileInfo; if (obj == null) { hook_ModifyProjectileInfo val = FireGrenadeLauncher_ModifyProjectileInfo; <>O.<0>__FireGrenadeLauncher_ModifyProjectileInfo = val; obj = (object)val; } FireGrenadeLauncher.ModifyProjectileInfo += (hook_ModifyProjectileInfo)obj; ((BaseUnityPlugin)this).Logger.LogInfo((object)"MULTrocket 0.1.0 loaded"); } private void OnDestroy() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown object obj = <>O.<0>__FireGrenadeLauncher_ModifyProjectileInfo; if (obj == null) { hook_ModifyProjectileInfo val = FireGrenadeLauncher_ModifyProjectileInfo; <>O.<0>__FireGrenadeLauncher_ModifyProjectileInfo = val; obj = (object)val; } FireGrenadeLauncher.ModifyProjectileInfo -= (hook_ModifyProjectileInfo)obj; } private static void FireGrenadeLauncher_ModifyProjectileInfo(orig_ModifyProjectileInfo orig, FireGrenadeLauncher self, ref FireProjectileInfo fireProjectileInfo) { //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) //IL_008c: Unknown result type (might be due to invalid IL or missing references) //IL_0091: Unknown result type (might be due to invalid IL or missing references) //IL_009b: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self, ref fireProjectileInfo); Inventory val = (Object.op_Implicit((Object)(object)((EntityState)self).characterBody) ? ((EntityState)self).characterBody.inventory : null); int num = (Object.op_Implicit((Object)(object)val) ? val.GetItemCountEffective(Items.MoreMissile) : 0); if (num > 0) { fireProjectileInfo.damage *= MissileUtils.GetMoreMissileDamageMultiplier(num); float[] array = new float[2] { 15f, -15f }; foreach (float num2 in array) { FireProjectileInfo val2 = fireProjectileInfo; val2.rotation = Quaternion.AngleAxis(num2, Vector3.up) * fireProjectileInfo.rotation; ProjectileManager.instance.FireProjectile(val2); } } } } }