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Decompiled source of DynamicRebirth v1.2.0
DynamicRebirth.dll
Decompiled a day agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HG; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DynamicRebirth")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DynamicRebirth")] [assembly: AssemblyTitle("DynamicRebirth")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DynamicRebirth { [BepInPlugin("MajOfMyth.DynamicRebirth", "DynamicRebirth", "1.2.0")] public class DynamicRebirth : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static hook_SetVote <0>__PreGameRuleVoteController_SetVote; public static hook_Init <1>__RuleCatalog_Init; public static Func<bool> <2>__HiddenTestFalse; } private const string PluginGUID = "MajOfMyth.DynamicRebirth"; private const string PluginAuthor = "MajOfMyth"; private const string PluginName = "DynamicRebirth"; private const string PluginVersion = "1.2.0"; private static ConfigEntry<bool> enableInternal; private static ConfigEntry<bool> enableTiers; private static ConfigEntry<bool> enableBlacklist; public void Awake() { //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Expected O, but got Unknown //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Expected O, but got Unknown enableBlacklist = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Blacklist", false, "Allow blacklisted items to show up in the list?"); enableInternal = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Internal", false, "Allow internal items to show up in the list?"); enableTiers = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Banned Tiers", false, "Allow non-rebirth tiers to show up in the list?"); object obj = <>O.<0>__PreGameRuleVoteController_SetVote; if (obj == null) { hook_SetVote val = PreGameRuleVoteController_SetVote; <>O.<0>__PreGameRuleVoteController_SetVote = val; obj = (object)val; } PreGameRuleVoteController.SetVote += (hook_SetVote)obj; object obj2 = <>O.<1>__RuleCatalog_Init; if (obj2 == null) { hook_Init val2 = RuleCatalog_Init; <>O.<1>__RuleCatalog_Init = val2; obj2 = (object)val2; } RuleCatalog.Init += (hook_Init)obj2; } private static void PreGameRuleVoteController_SetVote(orig_SetVote orig, PreGameRuleVoteController self, int ruleIndex, int choiceValue) { //IL_0031: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self, ruleIndex, choiceValue); if (RuleCatalog.GetRuleDef(ruleIndex).globalName == "Rebirth") { self.networkUser.RpcStoreRebirthItems(RuleCatalog.GetChoiceDef(choiceValue).itemIndex); } } private static void RuleCatalog_Init(orig_Init orig) { //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Unknown result type (might be due to invalid IL or missing references) RuleCatalog.AddCategory("Rebirth", "Gifted With Rebirth.", Color32.op_Implicit(new Color32((byte)63, (byte)185, (byte)137, byte.MaxValue)), "", "", (Func<bool>)RuleCatalog.HiddenTestFalse, (RuleCategoryType)1, (GridFormattingOverride)null); RuleCatalog.AddRule(Rebirth()); orig.Invoke(); } private static RuleDef Rebirth() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0011: Expected O, but got Unknown //IL_0011: Unknown result type (might be due to invalid IL or missing references) //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_004e: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_00c7: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) RuleDef val = new RuleDef("Rebirth", "You dream of rebirth."); List<ItemDef> list = ((IEnumerable<ItemDef>)(object)ItemCatalog.allItemDefs).ToList(); Enumerator<ItemTierDef> enumerator = ItemTierCatalog.allItemTierDefs.GetEnumerator(); try { while (enumerator.MoveNext()) { ItemTierDef current = enumerator.Current; Enumerator<ItemDef> enumerator2 = ItemCatalog.allItemDefs.GetEnumerator(); try { while (enumerator2.MoveNext()) { ItemDef current2 = enumerator2.Current; ItemTierDef itemTierDef = ItemTierCatalog.GetItemTierDef(current2.tier); if ((Object)(object)itemTierDef == (Object)(object)current) { if ((current.canRebirth || enableTiers.Value) && (!current2.ContainsTag((ItemTag)22) || enableBlacklist.Value)) { RuleChoiceDef val2 = rebirthDefine(current2, val); val2.tooltipNameColor = Color32.op_Implicit(ColorCatalog.GetColor(current.colorIndex)); } list.Remove(current2); } } } finally { ((IDisposable)enumerator2/*cast due to .constrained prefix*/).Dispose(); } } } finally { ((IDisposable)enumerator/*cast due to .constrained prefix*/).Dispose(); } if (enableInternal.Value) { foreach (ItemDef item in list) { rebirthDefine(item, val); } } val.displayChoicesAsMultipleButtons = true; val.defaultChoiceIndex = 0; return val; } private static RuleChoiceDef rebirthDefine(ItemDef def, RuleDef ruleDef) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) RuleChoiceDef val = ruleDef.AddChoice(((Object)def).name, (object)null, false); val.spriteReference = def.pickupIconSpriteReference; val.tooltipNameToken = def.nameToken; val.tooltipBodyToken = def.descriptionToken; val.itemIndex = def.itemIndex; return val; } } }