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Go Back to Solus
Restricts the DLC3 Solus Enemies to Solus Maps and maps that Solus Control Units spawn on. Server-side and Vanilla-compatible!
By Moffein
| Date uploaded | a day ago |
| Version | 1.1.0 |
| Download link | Moffein-Go_Back_to_Solus-1.1.0.zip |
| Downloads | 549 |
| Dependency string | Moffein-Go_Back_to_Solus-1.1.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2122README
Restricts DLC3 Solus enemies to Solus Maps (Crater, Precipice, Alluvium, Conduit Canyon, Siren's Call).
Config lets you allow them to spawn on maps that SCUs spawn on. (Sky Meadow, Helminth Hatchery).
For modded stages, get their internal name with the scene_list command in DebugToolkit, and add them to the Manual Scene Blacklist in the config. (Ex. blackbeach, golemplains)
CHANGELOG
1.1.0
- Removed robots from Sanctum.
- Added config for manually removing robots from modded stages.
1.0.2
- Updated default config to disable them on Sky Meadow + Helminth Hatchery.
1.0.0
- Release