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Moffein-StadiaJungleBoss-1.1.0 icon

StadiaJungleBoss

Replaces the legendary chest on Sundered Grove with a Mending Magma Worm bossfight.

Date uploaded 2 years ago
Version 1.1.0
Download link Moffein-StadiaJungleBoss-1.1.0.zip
Downloads 235
Dependency string Moffein-StadiaJungleBoss-1.1.0

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-R2API_Items-1.0.3 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.3
RiskofThunder-R2API_ContentManagement-1.0.5 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.5
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
RiskofThunder-R2API_Core-5.1.1 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.1.1

README

StadiaJungleBoss

Replaces the Legendary Chest on Sundered Grove with a bossfight against the Sundering Worm.

- Is a modified Mending Magma Worm with extra attack modifiers based around healing other monsters.

The worm does NOT get elite stat bonuses (unless playing with Honor), but DOES get the ScriptedCombatEncounter bonus that the other stage 4 bosses get. Can always be executed by Guillotine.

To activate the bossfight, find and hit all 5 buttons on the map. Rewards will drop around a mushroom in the back-right corner of the map (assuming you're facing from the cliff to the big tree).

For Developers

Feel free to use code from this mod if you ever make a unique boss for this stage. Just swap out the spawncard with your own, and set the spawnposition in ScriptedCombatEncounter.cs

Credits

  • Moffein: Code
  • Rob: Button model and spawning code

Installation

Drop the Moffein-StadiaJungleBoss folder into \BepInEx\plugins\

Changelog

1.1.0

  • Changed boss display name.

    • Has config in case the display name change is interacting weird with other mods.

    Will decide if I want to do in-depth changes later. Likely not.

1.0.0

  • Release.

CHANGELOG

1.1.7

  • Fixed buttons not working.

1.1.6

  • DLC2 update. Untested, but it compiles fine!
  • Removed Hidden Item config since old EWI is dead. Hidden Item will now always be created.

1.1.5

  • Reduced required buttons from 5 -> 4

1.1.4

  • Fixed encounter gameobject being instantiated (but not used) on every stage.

1.1.3

  • Fixed button visuals not updating for clients in multiplayer.

1.1.2

  • Fixed README mentioning unimplemented features.

1.1.1

  • Fixed display name.

1.1.0

  • Changed boss display name.

    • Has config in case the display name change is interacting weird with other mods.

    Will decide if I want to do in-depth changes later. Likely not.

1.0.0

  • Release.