Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
TeleExpansion
Teleporter radius expands once the boss is dead. Lots of config options. Check the README for info about Vanilla Compatibility.
CHANGELOG
1.3.2
- Fixed mod not working due to a conditional being reversed.
1.3.1
- Readme update, fixed wrong hex being listed.
1.3.0
- DLC4 fix + compat
- Hex of Patience now stops expansion.
- Eclipse 2 now stops expansion.
- Added option to set expansion amount.
1.2.1
- Reduced default large lobby holdout scaling a bit.
1.2.0
- Added option to scale holdout radius for large lobbies (5+ players).
1.1.2
- Fixed Moon holdout radius option not working.
1.1.1
- Fixed small holdout radius setttings getting overwritten in Void Fields.
1.1.0
- Removed Small Holdout Charging option, now a part of RiskyFixes.
- Rewrote base radius modification code to directly modify the prefabs.
1.0.2
- Recompiled for DLC2.
1.0.1
- Added config.
1.0.0
- Release